//===- Store.h - Interface for maps from Locations to Values ----*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defined the types Store and StoreManager. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_STORE_H #define LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_STORE_H #include "clang/AST/Type.h" #include "clang/StaticAnalyzer/Core/PathSensitive/MemRegion.h" #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState_Fwd.h" #include "clang/StaticAnalyzer/Core/PathSensitive/SValBuilder.h" #include "clang/StaticAnalyzer/Core/PathSensitive/SVals.h" #include "clang/StaticAnalyzer/Core/PathSensitive/StoreRef.h" #include "clang/StaticAnalyzer/Core/PathSensitive/SymExpr.h" #include "clang/Basic/LLVM.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/DenseSet.h" #include "llvm/ADT/Optional.h" #include "llvm/ADT/SmallVector.h" #include #include #include namespace clang { class ASTContext; class CastExpr; class CompoundLiteralExpr; class CXXBasePath; class Decl; class Expr; class LocationContext; class ObjCIvarDecl; class StackFrameContext; namespace ento { class CallEvent; class ProgramStateManager; class ScanReachableSymbols; class SymbolReaper; using InvalidatedSymbols = llvm::DenseSet; class StoreManager { protected: SValBuilder &svalBuilder; ProgramStateManager &StateMgr; /// MRMgr - Manages region objects associated with this StoreManager. MemRegionManager &MRMgr; ASTContext &Ctx; StoreManager(ProgramStateManager &stateMgr); public: virtual ~StoreManager() = default; /// Return the value bound to specified location in a given state. /// \param[in] store The store in which to make the lookup. /// \param[in] loc The symbolic memory location. /// \param[in] T An optional type that provides a hint indicating the /// expected type of the returned value. This is used if the value is /// lazily computed. /// \return The value bound to the location \c loc. virtual SVal getBinding(Store store, Loc loc, QualType T = QualType()) = 0; /// Return the default value bound to a region in a given store. The default /// binding is the value of sub-regions that were not initialized separately /// from their base region. For example, if the structure is zero-initialized /// upon construction, this method retrieves the concrete zero value, even if /// some or all fields were later overwritten manually. Default binding may be /// an unknown, undefined, concrete, or symbolic value. /// \param[in] store The store in which to make the lookup. /// \param[in] R The region to find the default binding for. /// \return The default value bound to the region in the store, if a default /// binding exists. virtual Optional getDefaultBinding(Store store, const MemRegion *R) = 0; /// Return the default value bound to a LazyCompoundVal. The default binding /// is used to represent the value of any fields or elements within the /// structure represented by the LazyCompoundVal which were not initialized /// explicitly separately from the whole structure. Default binding may be an /// unknown, undefined, concrete, or symbolic value. /// \param[in] lcv The lazy compound value. /// \return The default value bound to the LazyCompoundVal \c lcv, if a /// default binding exists. Optional getDefaultBinding(nonloc::LazyCompoundVal lcv) { return getDefaultBinding(lcv.getStore(), lcv.getRegion()); } /// Return a store with the specified value bound to the given location. /// \param[in] store The store in which to make the binding. /// \param[in] loc The symbolic memory location. /// \param[in] val The value to bind to location \c loc. /// \return A StoreRef object that contains the same /// bindings as \c store with the addition of having the value specified /// by \c val bound to the location given for \c loc. virtual StoreRef Bind(Store store, Loc loc, SVal val) = 0; /// Return a store with the specified value bound to all sub-regions of the /// region. The region must not have previous bindings. If you need to /// invalidate existing bindings, consider invalidateRegions(). virtual StoreRef BindDefaultInitial(Store store, const MemRegion *R, SVal V) = 0; /// Return a store with in which all values within the given region are /// reset to zero. This method is allowed to overwrite previous bindings. virtual StoreRef BindDefaultZero(Store store, const MemRegion *R) = 0; /// Create a new store with the specified binding removed. /// \param ST the original store, that is the basis for the new store. /// \param L the location whose binding should be removed. virtual StoreRef killBinding(Store ST, Loc L) = 0; /// getInitialStore - Returns the initial "empty" store representing the /// value bindings upon entry to an analyzed function. virtual StoreRef getInitialStore(const LocationContext *InitLoc) = 0; /// getRegionManager - Returns the internal RegionManager object that is /// used to query and manipulate MemRegion objects. MemRegionManager& getRegionManager() { return MRMgr; } SValBuilder& getSValBuilder() { return svalBuilder; } virtual Loc getLValueVar(const VarDecl *VD, const LocationContext *LC) { return svalBuilder.makeLoc(MRMgr.getVarRegion(VD, LC)); } Loc getLValueCompoundLiteral(const CompoundLiteralExpr *CL, const LocationContext *LC) { return loc::MemRegionVal(MRMgr.getCompoundLiteralRegion(CL, LC)); } virtual SVal getLValueIvar(const ObjCIvarDecl *decl, SVal base); virtual SVal getLValueField(const FieldDecl *D, SVal Base) { return getLValueFieldOrIvar(D, Base); } virtual SVal getLValueElement(QualType elementType, NonLoc offset, SVal Base); // FIXME: This should soon be eliminated altogether; clients should deal with // region extents directly. virtual DefinedOrUnknownSVal getSizeInElements(ProgramStateRef state, const MemRegion *region, QualType EleTy) { return UnknownVal(); } /// ArrayToPointer - Used by ExprEngine::VistCast to handle implicit /// conversions between arrays and pointers. virtual SVal ArrayToPointer(Loc Array, QualType ElementTy) = 0; /// Evaluates a chain of derived-to-base casts through the path specified in /// \p Cast. SVal evalDerivedToBase(SVal Derived, const CastExpr *Cast); /// Evaluates a chain of derived-to-base casts through the specified path. SVal evalDerivedToBase(SVal Derived, const CXXBasePath &CastPath); /// Evaluates a derived-to-base cast through a single level of derivation. SVal evalDerivedToBase(SVal Derived, QualType DerivedPtrType, bool IsVirtual); /// Attempts to do a down cast. Used to model BaseToDerived and C++ /// dynamic_cast. /// The callback may result in the following 3 scenarios: /// - Successful cast (ex: derived is subclass of base). /// - Failed cast (ex: derived is definitely not a subclass of base). /// The distinction of this case from the next one is necessary to model /// dynamic_cast. /// - We don't know (base is a symbolic region and we don't have /// enough info to determine if the cast will succeed at run time). /// The function returns an SVal representing the derived class; it's /// valid only if Failed flag is set to false. SVal attemptDownCast(SVal Base, QualType DerivedPtrType, bool &Failed); const ElementRegion *GetElementZeroRegion(const SubRegion *R, QualType T); /// castRegion - Used by ExprEngine::VisitCast to handle casts from /// a MemRegion* to a specific location type. 'R' is the region being /// casted and 'CastToTy' the result type of the cast. const MemRegion *castRegion(const MemRegion *region, QualType CastToTy); virtual StoreRef removeDeadBindings(Store store, const StackFrameContext *LCtx, SymbolReaper &SymReaper) = 0; virtual bool includedInBindings(Store store, const MemRegion *region) const = 0; /// If the StoreManager supports it, increment the reference count of /// the specified Store object. virtual void incrementReferenceCount(Store store) {} /// If the StoreManager supports it, decrement the reference count of /// the specified Store object. If the reference count hits 0, the memory /// associated with the object is recycled. virtual void decrementReferenceCount(Store store) {} using InvalidatedRegions = SmallVector; /// invalidateRegions - Clears out the specified regions from the store, /// marking their values as unknown. Depending on the store, this may also /// invalidate additional regions that may have changed based on accessing /// the given regions. Optionally, invalidates non-static globals as well. /// \param[in] store The initial store /// \param[in] Values The values to invalidate. /// \param[in] E The current statement being evaluated. Used to conjure /// symbols to mark the values of invalidated regions. /// \param[in] Count The current block count. Used to conjure /// symbols to mark the values of invalidated regions. /// \param[in] Call The call expression which will be used to determine which /// globals should get invalidated. /// \param[in,out] IS A set to fill with any symbols that are no longer /// accessible. Pass \c NULL if this information will not be used. /// \param[in] ITraits Information about invalidation for a particular /// region/symbol. /// \param[in,out] InvalidatedTopLevel A vector to fill with regions //// explicitly being invalidated. Pass \c NULL if this /// information will not be used. /// \param[in,out] Invalidated A vector to fill with any regions being /// invalidated. This should include any regions explicitly invalidated /// even if they do not currently have bindings. Pass \c NULL if this /// information will not be used. virtual StoreRef invalidateRegions(Store store, ArrayRef Values, const Expr *E, unsigned Count, const LocationContext *LCtx, const CallEvent *Call, InvalidatedSymbols &IS, RegionAndSymbolInvalidationTraits &ITraits, InvalidatedRegions *InvalidatedTopLevel, InvalidatedRegions *Invalidated) = 0; /// enterStackFrame - Let the StoreManager to do something when execution /// engine is about to execute into a callee. StoreRef enterStackFrame(Store store, const CallEvent &Call, const StackFrameContext *CalleeCtx); /// Finds the transitive closure of symbols within the given region. /// /// Returns false if the visitor aborted the scan. virtual bool scanReachableSymbols(Store S, const MemRegion *R, ScanReachableSymbols &Visitor) = 0; virtual void printJson(raw_ostream &Out, Store S, const char *NL, unsigned int Space, bool IsDot) const = 0; class BindingsHandler { public: virtual ~BindingsHandler(); /// \return whether the iteration should continue. virtual bool HandleBinding(StoreManager& SMgr, Store store, const MemRegion *region, SVal val) = 0; }; class FindUniqueBinding : public BindingsHandler { SymbolRef Sym; const MemRegion* Binding = nullptr; bool First = true; public: FindUniqueBinding(SymbolRef sym) : Sym(sym) {} explicit operator bool() { return First && Binding; } bool HandleBinding(StoreManager& SMgr, Store store, const MemRegion* R, SVal val) override; const MemRegion *getRegion() { return Binding; } }; /// iterBindings - Iterate over the bindings in the Store. virtual void iterBindings(Store store, BindingsHandler& f) = 0; protected: const ElementRegion *MakeElementRegion(const SubRegion *baseRegion, QualType pointeeTy, uint64_t index = 0); /// CastRetrievedVal - Used by subclasses of StoreManager to implement /// implicit casts that arise from loads from regions that are reinterpreted /// as another region. SVal CastRetrievedVal(SVal val, const TypedValueRegion *region, QualType castTy); private: SVal getLValueFieldOrIvar(const Decl *decl, SVal base); }; inline StoreRef::StoreRef(Store store, StoreManager & smgr) : store(store), mgr(smgr) { if (store) mgr.incrementReferenceCount(store); } inline StoreRef::StoreRef(const StoreRef &sr) : store(sr.store), mgr(sr.mgr) { if (store) mgr.incrementReferenceCount(store); } inline StoreRef::~StoreRef() { if (store) mgr.decrementReferenceCount(store); } inline StoreRef &StoreRef::operator=(StoreRef const &newStore) { assert(&newStore.mgr == &mgr); if (store != newStore.store) { mgr.incrementReferenceCount(newStore.store); mgr.decrementReferenceCount(store); store = newStore.getStore(); } return *this; } // FIXME: Do we need to pass ProgramStateManager anymore? std::unique_ptr CreateRegionStoreManager(ProgramStateManager &StMgr); std::unique_ptr CreateFieldsOnlyRegionStoreManager(ProgramStateManager &StMgr); } // namespace ento } // namespace clang #endif // LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_STORE_H