//===--- ScratchBuffer.h - Scratch space for forming tokens -----*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines the ScratchBuffer interface. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_LEX_SCRATCHBUFFER_H #define LLVM_CLANG_LEX_SCRATCHBUFFER_H #include "clang/Basic/SourceLocation.h" namespace clang { class SourceManager; /// ScratchBuffer - This class exposes a simple interface for the dynamic /// construction of tokens. This is used for builtin macros (e.g. __LINE__) as /// well as token pasting, etc. class ScratchBuffer { SourceManager &SourceMgr; char *CurBuffer; SourceLocation BufferStartLoc; unsigned BytesUsed; public: ScratchBuffer(SourceManager &SM); /// getToken - Splat the specified text into a temporary MemoryBuffer and /// return a SourceLocation that refers to the token. This is just like the /// previous method, but returns a location that indicates the physloc of the /// token. SourceLocation getToken(const char *Buf, unsigned Len, const char *&DestPtr); private: void AllocScratchBuffer(unsigned RequestLen); }; } // end namespace clang #endif