//===-- TailDuplication.cpp - Duplicate blocks into predecessors' tails ---===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This pass duplicates basic blocks ending in unconditional branches into // the tails of their predecessors. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "tailduplication" #include "llvm/Function.h" #include "llvm/CodeGen/Passes.h" #include "llvm/CodeGen/MachineModuleInfo.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/Target/TargetInstrInfo.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" #include "llvm/ADT/SmallSet.h" #include "llvm/ADT/SetVector.h" #include "llvm/ADT/Statistic.h" using namespace llvm; STATISTIC(NumTailDups , "Number of tail duplicated blocks"); STATISTIC(NumInstrDups , "Additional instructions due to tail duplication"); STATISTIC(NumDeadBlocks, "Number of dead blocks removed"); // Heuristic for tail duplication. static cl::opt TailDuplicateSize("tail-dup-size", cl::desc("Maximum instructions to consider tail duplicating"), cl::init(2), cl::Hidden); namespace { /// TailDuplicatePass - Perform tail duplication. class TailDuplicatePass : public MachineFunctionPass { const TargetInstrInfo *TII; MachineModuleInfo *MMI; public: static char ID; explicit TailDuplicatePass() : MachineFunctionPass(&ID) {} virtual bool runOnMachineFunction(MachineFunction &MF); virtual const char *getPassName() const { return "Tail Duplication"; } private: bool TailDuplicateBlocks(MachineFunction &MF); bool TailDuplicate(MachineBasicBlock *TailBB, MachineFunction &MF); void RemoveDeadBlock(MachineBasicBlock *MBB); }; char TailDuplicatePass::ID = 0; } FunctionPass *llvm::createTailDuplicatePass() { return new TailDuplicatePass(); } bool TailDuplicatePass::runOnMachineFunction(MachineFunction &MF) { TII = MF.getTarget().getInstrInfo(); MMI = getAnalysisIfAvailable(); bool MadeChange = false; bool MadeChangeThisIteration = true; while (MadeChangeThisIteration) { MadeChangeThisIteration = false; MadeChangeThisIteration |= TailDuplicateBlocks(MF); MadeChange |= MadeChangeThisIteration; } return MadeChange; } /// TailDuplicateBlocks - Look for small blocks that are unconditionally /// branched to and do not fall through. Tail-duplicate their instructions /// into their predecessors to eliminate (dynamic) branches. bool TailDuplicatePass::TailDuplicateBlocks(MachineFunction &MF) { bool MadeChange = false; for (MachineFunction::iterator I = ++MF.begin(), E = MF.end(); I != E; ) { MachineBasicBlock *MBB = I++; // Only duplicate blocks that end with unconditional branches. if (MBB->canFallThrough()) continue; MadeChange |= TailDuplicate(MBB, MF); // If it is dead, remove it. if (MBB->pred_empty()) { NumInstrDups -= MBB->size(); RemoveDeadBlock(MBB); MadeChange = true; ++NumDeadBlocks; } } return MadeChange; } /// TailDuplicate - If it is profitable, duplicate TailBB's contents in each /// of its predecessors. bool TailDuplicatePass::TailDuplicate(MachineBasicBlock *TailBB, MachineFunction &MF) { // Don't try to tail-duplicate single-block loops. if (TailBB->isSuccessor(TailBB)) return false; // Set the limit on the number of instructions to duplicate, with a default // of one less than the tail-merge threshold. When optimizing for size, // duplicate only one, because one branch instruction can be eliminated to // compensate for the duplication. unsigned MaxDuplicateCount; if (!TailBB->empty() && TailBB->back().getDesc().isIndirectBranch()) // If the target has hardware branch prediction that can handle indirect // branches, duplicating them can often make them predictable when there // are common paths through the code. The limit needs to be high enough // to allow undoing the effects of tail merging. MaxDuplicateCount = 20; else if (MF.getFunction()->hasFnAttr(Attribute::OptimizeForSize)) MaxDuplicateCount = 1; else MaxDuplicateCount = TailDuplicateSize; // Check the instructions in the block to determine whether tail-duplication // is invalid or unlikely to be profitable. unsigned i = 0; bool HasCall = false; for (MachineBasicBlock::iterator I = TailBB->begin(); I != TailBB->end(); ++I, ++i) { // Non-duplicable things shouldn't be tail-duplicated. if (I->getDesc().isNotDuplicable()) return false; // Don't duplicate more than the threshold. if (i == MaxDuplicateCount) return false; // Remember if we saw a call. if (I->getDesc().isCall()) HasCall = true; } // Heuristically, don't tail-duplicate calls if it would expand code size, // as it's less likely to be worth the extra cost. if (i > 1 && HasCall) return false; // Iterate through all the unique predecessors and tail-duplicate this // block into them, if possible. Copying the list ahead of time also // avoids trouble with the predecessor list reallocating. bool Changed = false; SmallSetVector Preds(TailBB->pred_begin(), TailBB->pred_end()); for (SmallSetVector::iterator PI = Preds.begin(), PE = Preds.end(); PI != PE; ++PI) { MachineBasicBlock *PredBB = *PI; assert(TailBB != PredBB && "Single-block loop should have been rejected earlier!"); if (PredBB->succ_size() > 1) continue; MachineBasicBlock *PredTBB, *PredFBB; SmallVector PredCond; if (TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true)) continue; if (!PredCond.empty()) continue; // EH edges are ignored by AnalyzeBranch. if (PredBB->succ_size() != 1) continue; // Don't duplicate into a fall-through predecessor (at least for now). if (PredBB->isLayoutSuccessor(TailBB) && PredBB->canFallThrough()) continue; DEBUG(errs() << "\nTail-duplicating into PredBB: " << *PredBB << "From Succ: " << *TailBB); // Remove PredBB's unconditional branch. TII->RemoveBranch(*PredBB); // Clone the contents of TailBB into PredBB. for (MachineBasicBlock::iterator I = TailBB->begin(), E = TailBB->end(); I != E; ++I) { MachineInstr *NewMI = MF.CloneMachineInstr(I); PredBB->insert(PredBB->end(), NewMI); } NumInstrDups += TailBB->size() - 1; // subtract one for removed branch // Update the CFG. PredBB->removeSuccessor(PredBB->succ_begin()); assert(PredBB->succ_empty() && "TailDuplicate called on block with multiple successors!"); for (MachineBasicBlock::succ_iterator I = TailBB->succ_begin(), E = TailBB->succ_end(); I != E; ++I) PredBB->addSuccessor(*I); Changed = true; ++NumTailDups; } // If TailBB was duplicated into all its predecessors except for the prior // block, which falls through unconditionally, move the contents of this // block into the prior block. MachineBasicBlock &PrevBB = *prior(MachineFunction::iterator(TailBB)); MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0; SmallVector PriorCond; bool PriorUnAnalyzable = TII->AnalyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond, true); // This has to check PrevBB->succ_size() because EH edges are ignored by // AnalyzeBranch. if (!PriorUnAnalyzable && PriorCond.empty() && !PriorTBB && TailBB->pred_size() == 1 && PrevBB.succ_size() == 1 && !TailBB->hasAddressTaken()) { DEBUG(errs() << "\nMerging into block: " << PrevBB << "From MBB: " << *TailBB); PrevBB.splice(PrevBB.end(), TailBB, TailBB->begin(), TailBB->end()); PrevBB.removeSuccessor(PrevBB.succ_begin());; assert(PrevBB.succ_empty()); PrevBB.transferSuccessors(TailBB); Changed = true; } return Changed; } /// RemoveDeadBlock - Remove the specified dead machine basic block from the /// function, updating the CFG. void TailDuplicatePass::RemoveDeadBlock(MachineBasicBlock *MBB) { assert(MBB->pred_empty() && "MBB must be dead!"); DEBUG(errs() << "\nRemoving MBB: " << *MBB); // Remove all successors. while (!MBB->succ_empty()) MBB->removeSuccessor(MBB->succ_end()-1); // If there are any labels in the basic block, unregister them from // MachineModuleInfo. if (MMI && !MBB->empty()) { for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); I != E; ++I) { if (I->isLabel()) // The label ID # is always operand #0, an immediate. MMI->InvalidateLabel(I->getOperand(0).getImm()); } } // Remove the block. MBB->eraseFromParent(); }