Lines Matching defs:TRUE

54 boolean			/* returns TRUE if hit on torso */
78 return TRUE;
83 return TRUE;
90 return TRUE;
110 /* Generic rust-armor function. Returns TRUE if a message was printed;
111 * "print", if set, means to print a message (and thus to return TRUE) even
112 * if the item could not be rusted; otherwise a message is printed and TRUE is
127 boolean is_primary = TRUE;
136 grprot = TRUE;
142 grprot = TRUE;
200 return(TRUE);
243 oldplace = TRUE;
323 boolean td; /* td == TRUE : trap door or hole */
382 schedule_goto(&dtmp, FALSE, TRUE, 0,
421 wary_dog(mon, TRUE);
466 if (statue->owornmask) remove_worn_item(statue, TRUE);
472 mon->female = TRUE;
481 m_dowear(mon, TRUE);
571 return TRUE;
576 return TRUE;
646 otmp = mksobj(ARROW, TRUE, FALSE);
673 otmp = mksobj(DART, TRUE, FALSE);
703 otmp = mksobj_at(ROCK, u.ux, u.uy, TRUE, FALSE);
789 fall_asleep(-rnd(25), TRUE);
820 (void) rust_dmg(uarmh, "helmet", 1, TRUE, &youmonst);
825 if (rust_dmg(uarms, "shield", 1, TRUE, &youmonst))
828 erode_obj(u.twoweap ? uswapwep : uwep, FALSE, TRUE);
829 glovecheck: (void) rust_dmg(uarmg, "gauntlets", 1, TRUE, &youmonst);
837 erode_obj(uwep, FALSE, TRUE);
845 1, TRUE, &youmonst);
847 (void) rust_dmg(uarm, "armor", 1, TRUE, &youmonst);
850 (void) rust_dmg(uarmu, "shirt", 1, TRUE, &youmonst);
952 fall_through(TRUE);
1144 recursive_mine = TRUE;
1215 if (thitm(8, mtmp, otmp, 0, FALSE)) trapkilled = TRUE;
1216 steedhit = TRUE;
1223 if (thitm(7, mtmp, otmp, 0, FALSE)) trapkilled = TRUE;
1224 steedhit = TRUE;
1236 steedhit = TRUE;
1240 trapkilled = TRUE;
1241 steedhit = TRUE;
1248 trapkilled = TRUE;
1249 steedhit = TRUE;
1266 steedhit = TRUE;
1329 otherside = TRUE;
1408 used_up = TRUE;
1414 used_up = TRUE;
1427 used_up = TRUE;
1449 used_up = TRUE;
1474 used_up = TRUE;
1484 used_up = TRUE;
1491 used_up = TRUE;
1527 if (!singleobj) used_up = TRUE;
1603 otmp = mksobj(otyp, TRUE, FALSE);
1640 return TRUE;
1703 if (mtmp == u.usteed) inescapable = TRUE;
1722 if (mtmp == u.usteed) in_sight = TRUE;
1735 otmp = mksobj(ARROW, TRUE, FALSE);
1740 if (thitm(8, mtmp, otmp, 0, FALSE)) trapkilled = TRUE;
1752 otmp = mksobj(DART, TRUE, FALSE);
1757 if (thitm(7, mtmp, otmp, 0, FALSE)) trapkilled = TRUE;
1769 otmp = mksobj(ROCK, TRUE, FALSE);
1774 trapkilled = TRUE;
1832 (void) rust_dmg(target, "helmet", 1, TRUE, mtmp);
1839 if (rust_dmg(target, "shield", 1, TRUE, mtmp))
1843 erode_obj(target, FALSE, TRUE);
1845 (void) rust_dmg(target, "gauntlets", 1, TRUE, mtmp);
1851 erode_obj(MON_WEP(mtmp), FALSE, TRUE);
1862 1, TRUE, mtmp);
1866 (void) rust_dmg(target, "armor", 1, TRUE, mtmp);
1870 (void) rust_dmg(target, "shirt", 1, TRUE, mtmp);
1883 trapkilled = TRUE;
1911 case PM_PAPER_GOLEM: immolate = TRUE;
1921 trapkilled = TRUE;
1963 trapkilled = TRUE;
2042 tear_web = TRUE;
2061 tear_web = TRUE;
2107 trapkilled = TRUE;
2110 if (mintrap(mtmp) == 2) trapkilled=TRUE;
2114 if (mtmp->mhp <= 0) trapkilled = TRUE;
2143 if (in_sight) trap->tseen = TRUE;
2144 if (mtmp->mhp <= 0) trapkilled = TRUE;
2195 stoned = TRUE;
2261 spoteffects(TRUE);
2358 no_msg = TRUE;
2481 if (!box && burn_floor_paper(u.ux, u.uy, see_it, TRUE) && !see_it)
2749 * Returns TRUE if disrobing made player unencumbered enough to
2797 obj->in_use = TRUE;
2802 *lostsome = TRUE;
2813 *lostsome = TRUE;
2817 return(TRUE);
2821 * return(TRUE) == player relocated
2833 if (!rn2(5)) inpool_ok = TRUE;
2892 return(TRUE);
2899 return(TRUE);
2915 crawl_ok = TRUE;
2923 crawl_ok = TRUE;
2930 boolean succ = Is_waterlevel(&u.uz) ? TRUE :
2938 teleds(x,y,TRUE);
2939 return(TRUE);
2951 while (!safe_teleds(TRUE)) {
2960 return(TRUE);
3032 struct obj *otmp = mksobj(otyp, TRUE, FALSE);
3057 TRUE)) {
3060 u.umoved = TRUE;
3251 consume_obj_charge(obj, TRUE);
3386 if (!try_lift(mtmp, ttmp, wt, TRUE)) return 1;
3417 box_here = TRUE;
3424 deal_with_floor_trap = TRUE;
3432 trap_skipped = TRUE;
3441 case 'n': trap_skipped = TRUE;
3504 if (!confused) exercise(A_WIS, TRUE);
3508 case 'n': trap_skipped = TRUE; continue;
3512 exercise(A_DEX, TRUE);
3517 (void) chest_trap(otmp, FINGER, TRUE);
3570 exercise(A_WIS, TRUE);
3574 exercise(A_DEX, TRUE);
3661 (boolean)shkp->mpeaceful, TRUE);
3681 TRUE);
3697 return TRUE;
3838 return TRUE;
3857 make_stunned(HStun + dmg, TRUE);
3900 trapkilled = TRUE;
3946 if (wizard) usurvive = TRUE;
3982 while (!safe_teleds(TRUE)) {
3987 return(TRUE);