Lines Matching refs:ptr

8 #define verysmall(ptr)		((ptr)->msize < MZ_SMALL)
9 #define bigmonst(ptr) ((ptr)->msize >= MZ_LARGE)
11 #define pm_resistance(ptr,typ) (((ptr)->mresists & (typ)) != 0)
27 #define is_flyer(ptr) (((ptr)->mflags1 & M1_FLY) != 0L)
28 #define is_floater(ptr) ((ptr)->mlet == S_EYE)
29 #define is_clinger(ptr) (((ptr)->mflags1 & M1_CLING) != 0L)
30 #define is_swimmer(ptr) (((ptr)->mflags1 & M1_SWIM) != 0L)
31 #define breathless(ptr) (((ptr)->mflags1 & M1_BREATHLESS) != 0L)
32 #define amphibious(ptr) (((ptr)->mflags1 & (M1_AMPHIBIOUS | M1_BREATHLESS)) != 0L)
33 #define passes_walls(ptr) (((ptr)->mflags1 & M1_WALLWALK) != 0L)
34 #define amorphous(ptr) (((ptr)->mflags1 & M1_AMORPHOUS) != 0L)
35 #define noncorporeal(ptr) ((ptr)->mlet == S_GHOST)
36 #define tunnels(ptr) (((ptr)->mflags1 & M1_TUNNEL) != 0L)
37 #define needspick(ptr) (((ptr)->mflags1 & M1_NEEDPICK) != 0L)
38 #define hides_under(ptr) (((ptr)->mflags1 & M1_CONCEAL) != 0L)
39 #define is_hider(ptr) (((ptr)->mflags1 & M1_HIDE) != 0L)
40 #define haseyes(ptr) (((ptr)->mflags1 & M1_NOEYES) == 0L)
41 #define eyecount(ptr) (!haseyes(ptr) ? 0 : \
42 ((ptr) == &mons[PM_CYCLOPS] || \
43 (ptr) == &mons[PM_FLOATING_EYE]) ? 1 : 2)
44 #define nohands(ptr) (((ptr)->mflags1 & M1_NOHANDS) != 0L)
45 #define nolimbs(ptr) (((ptr)->mflags1 & M1_NOLIMBS) == M1_NOLIMBS)
46 #define notake(ptr) (((ptr)->mflags1 & M1_NOTAKE) != 0L)
47 #define has_head(ptr) (((ptr)->mflags1 & M1_NOHEAD) == 0L)
48 #define has_horns(ptr) (num_horns(ptr) > 0)
49 #define is_whirly(ptr) ((ptr)->mlet == S_VORTEX || \
50 (ptr) == &mons[PM_AIR_ELEMENTAL])
51 #define flaming(ptr) ((ptr) == &mons[PM_FIRE_VORTEX] || \
52 (ptr) == &mons[PM_FLAMING_SPHERE] || \
53 (ptr) == &mons[PM_FIRE_ELEMENTAL] || \
54 (ptr) == &mons[PM_SALAMANDER])
55 #define is_silent(ptr) ((ptr)->msound == MS_SILENT)
56 #define unsolid(ptr) (((ptr)->mflags1 & M1_UNSOLID) != 0L)
57 #define mindless(ptr) (((ptr)->mflags1 & M1_MINDLESS) != 0L)
58 #define humanoid(ptr) (((ptr)->mflags1 & M1_HUMANOID) != 0L)
59 #define is_animal(ptr) (((ptr)->mflags1 & M1_ANIMAL) != 0L)
60 #define slithy(ptr) (((ptr)->mflags1 & M1_SLITHY) != 0L)
61 #define is_wooden(ptr) ((ptr) == &mons[PM_WOOD_GOLEM])
62 #define thick_skinned(ptr) (((ptr)->mflags1 & M1_THICK_HIDE) != 0L)
63 #define lays_eggs(ptr) (((ptr)->mflags1 & M1_OVIPAROUS) != 0L)
64 #define regenerates(ptr) (((ptr)->mflags1 & M1_REGEN) != 0L)
65 #define perceives(ptr) (((ptr)->mflags1 & M1_SEE_INVIS) != 0L)
66 #define can_teleport(ptr) (((ptr)->mflags1 & M1_TPORT) != 0L)
67 #define control_teleport(ptr) (((ptr)->mflags1 & M1_TPORT_CNTRL) != 0L)
68 #define telepathic(ptr) ((ptr) == &mons[PM_FLOATING_EYE] || \
69 (ptr) == &mons[PM_MIND_FLAYER] || \
70 (ptr) == &mons[PM_MASTER_MIND_FLAYER])
71 #define is_armed(ptr) attacktype(ptr, AT_WEAP)
72 #define acidic(ptr) (((ptr)->mflags1 & M1_ACID) != 0L)
73 #define poisonous(ptr) (((ptr)->mflags1 & M1_POIS) != 0L)
74 #define carnivorous(ptr) (((ptr)->mflags1 & M1_CARNIVORE) != 0L)
75 #define herbivorous(ptr) (((ptr)->mflags1 & M1_HERBIVORE) != 0L)
76 #define metallivorous(ptr) (((ptr)->mflags1 & M1_METALLIVORE) != 0L)
77 #define polyok(ptr) (((ptr)->mflags2 & M2_NOPOLY) == 0L)
78 #define is_undead(ptr) (((ptr)->mflags2 & M2_UNDEAD) != 0L)
79 #define is_were(ptr) (((ptr)->mflags2 & M2_WERE) != 0L)
80 #define is_elf(ptr) (((ptr)->mflags2 & M2_ELF) != 0L)
81 #define is_dwarf(ptr) (((ptr)->mflags2 & M2_DWARF) != 0L)
82 #define is_gnome(ptr) (((ptr)->mflags2 & M2_GNOME) != 0L)
83 #define is_orc(ptr) (((ptr)->mflags2 & M2_ORC) != 0L)
84 #define is_human(ptr) (((ptr)->mflags2 & M2_HUMAN) != 0L)
85 #define your_race(ptr) (((ptr)->mflags2 & urace.selfmask) != 0L)
86 #define is_bat(ptr) ((ptr) == &mons[PM_BAT] || \
87 (ptr) == &mons[PM_GIANT_BAT] || \
88 (ptr) == &mons[PM_VAMPIRE_BAT])
89 #define is_bird(ptr) ((ptr)->mlet == S_BAT && !is_bat(ptr))
90 #define is_giant(ptr) (((ptr)->mflags2 & M2_GIANT) != 0L)
91 #define is_golem(ptr) ((ptr)->mlet == S_GOLEM)
92 #define is_domestic(ptr) (((ptr)->mflags2 & M2_DOMESTIC) != 0L)
93 #define is_demon(ptr) (((ptr)->mflags2 & M2_DEMON) != 0L)
94 #define is_mercenary(ptr) (((ptr)->mflags2 & M2_MERC) != 0L)
95 #define is_male(ptr) (((ptr)->mflags2 & M2_MALE) != 0L)
96 #define is_female(ptr) (((ptr)->mflags2 & M2_FEMALE) != 0L)
97 #define is_neuter(ptr) (((ptr)->mflags2 & M2_NEUTER) != 0L)
98 #define is_wanderer(ptr) (((ptr)->mflags2 & M2_WANDER) != 0L)
99 #define always_hostile(ptr) (((ptr)->mflags2 & M2_HOSTILE) != 0L)
100 #define always_peaceful(ptr) (((ptr)->mflags2 & M2_PEACEFUL) != 0L)
101 #define race_hostile(ptr) (((ptr)->mflags2 & urace.hatemask) != 0L)
102 #define race_peaceful(ptr) (((ptr)->mflags2 & urace.lovemask) != 0L)
103 #define extra_nasty(ptr) (((ptr)->mflags2 & M2_NASTY) != 0L)
104 #define strongmonst(ptr) (((ptr)->mflags2 & M2_STRONG) != 0L)
105 #define can_breathe(ptr) attacktype(ptr, AT_BREA)
106 #define cantwield(ptr) (nohands(ptr) || verysmall(ptr))
107 #define could_twoweap(ptr) ((ptr)->mattk[1].aatyp == AT_WEAP)
108 #define cantweararm(ptr) (breakarm(ptr) || sliparm(ptr))
109 #define throws_rocks(ptr) (((ptr)->mflags2 & M2_ROCKTHROW) != 0L)
110 #define type_is_pname(ptr) (((ptr)->mflags2 & M2_PNAME) != 0L)
111 #define is_lord(ptr) (((ptr)->mflags2 & M2_LORD) != 0L)
112 #define is_prince(ptr) (((ptr)->mflags2 & M2_PRINCE) != 0L)
113 #define is_ndemon(ptr) (is_demon(ptr) && \
114 (((ptr)->mflags2 & (M2_LORD|M2_PRINCE)) == 0L))
115 #define is_dlord(ptr) (is_demon(ptr) && is_lord(ptr))
116 #define is_dprince(ptr) (is_demon(ptr) && is_prince(ptr))
117 #define is_minion(ptr) ((ptr)->mflags2 & M2_MINION)
118 #define likes_gold(ptr) (((ptr)->mflags2 & M2_GREEDY) != 0L)
119 #define likes_gems(ptr) (((ptr)->mflags2 & M2_JEWELS) != 0L)
120 #define likes_objs(ptr) (((ptr)->mflags2 & M2_COLLECT) != 0L || \
121 is_armed(ptr))
122 #define likes_magic(ptr) (((ptr)->mflags2 & M2_MAGIC) != 0L)
123 #define webmaker(ptr) ((ptr) == &mons[PM_CAVE_SPIDER] || \
124 (ptr) == &mons[PM_GIANT_SPIDER])
125 #define is_unicorn(ptr) ((ptr)->mlet == S_UNICORN && likes_gems(ptr))
126 #define is_longworm(ptr) (((ptr) == &mons[PM_BABY_LONG_WORM]) || \
127 ((ptr) == &mons[PM_LONG_WORM]) || \
128 ((ptr) == &mons[PM_LONG_WORM_TAIL]))
129 #define is_covetous(ptr) ((ptr->mflags3 & M3_COVETOUS))
130 #define infravision(ptr) ((ptr->mflags3 & M3_INFRAVISION))
131 #define infravisible(ptr) ((ptr->mflags3 & M3_INFRAVISIBLE))
132 #define is_mplayer(ptr) (((ptr) >= &mons[PM_ARCHEOLOGIST]) && \
133 ((ptr) <= &mons[PM_WIZARD]))
134 #define is_rider(ptr) ((ptr) == &mons[PM_DEATH] || \
135 (ptr) == &mons[PM_FAMINE] || \
136 (ptr) == &mons[PM_PESTILENCE])
137 #define is_placeholder(ptr) ((ptr) == &mons[PM_ORC] || \
138 (ptr) == &mons[PM_GIANT] || \
139 (ptr) == &mons[PM_ELF] || \
140 (ptr) == &mons[PM_HUMAN])
142 #define is_reviver(ptr) (is_rider(ptr) || (ptr)->mlet == S_TROLL)
146 #define emits_light(ptr) (((ptr)->mlet == S_LIGHT || \
147 (ptr) == &mons[PM_FLAMING_SPHERE] || \
148 (ptr) == &mons[PM_SHOCKING_SPHERE] || \
149 (ptr) == &mons[PM_FIRE_VORTEX]) ? 1 : \
150 ((ptr) == &mons[PM_FIRE_ELEMENTAL]) ? 1 : 0)
152 #define likes_lava(ptr) (ptr == &mons[PM_FIRE_ELEMENTAL] || \
153 ptr == &mons[PM_SALAMANDER])
154 #define pm_invisible(ptr) ((ptr) == &mons[PM_STALKER] || \
155 (ptr) == &mons[PM_BLACK_LIGHT])
158 #define likes_fire(ptr) ((ptr) == &mons[PM_FIRE_VORTEX] || \
159 (ptr) == &mons[PM_FLAMING_SPHERE] || \
160 likes_lava(ptr))
162 #define touch_petrifies(ptr) ((ptr) == &mons[PM_COCKATRICE] || \
163 (ptr) == &mons[PM_CHICKATRICE])
165 #define is_mind_flayer(ptr) ((ptr) == &mons[PM_MIND_FLAYER] || \
166 (ptr) == &mons[PM_MASTER_MIND_FLAYER])
168 #define nonliving(ptr) (is_golem(ptr) || is_undead(ptr) || \
169 (ptr)->mlet == S_VORTEX || \
170 (ptr) == &mons[PM_MANES])
175 #define vegan(ptr) ((ptr)->mlet == S_BLOB || \
176 (ptr)->mlet == S_JELLY || \
177 (ptr)->mlet == S_FUNGUS || \
178 (ptr)->mlet == S_VORTEX || \
179 (ptr)->mlet == S_LIGHT || \
180 ((ptr)->mlet == S_ELEMENTAL && \
181 (ptr) != &mons[PM_STALKER]) || \
182 ((ptr)->mlet == S_GOLEM && \
183 (ptr) != &mons[PM_FLESH_GOLEM] && \
184 (ptr) != &mons[PM_LEATHER_GOLEM]) || \
185 noncorporeal(ptr))
186 #define vegetarian(ptr) (vegan(ptr) || \
187 ((ptr)->mlet == S_PUDDING && \
188 (ptr) != &mons[PM_BLACK_PUDDING]))
190 #define befriend_with_obj(ptr, obj) ((obj)->oclass == FOOD_CLASS && \
191 is_domestic(ptr))