Lines Matching defs:vmem_populate
190 * structures must prepare in advance by calling vmem_populate(), which
249 * vmem_populate() preallocates segment structures for vmem to do its work.
300 * vmem_populate() ensures that each arena has VMEM_MINFREE seg structures
665 vmem_populate(vmem_t *vmp, int vmflag)
820 if (vmp->vm_nsegfree < VMEM_MINFREE && !vmem_populate(vmp, vmflag)) {
971 !vmem_populate(vmp, vmflag))
1067 * here on behalf of vmem_populate(), we are taking
1272 if (vmp->vm_nsegfree >= VMEM_MINFREE || vmem_populate(vmp, vmflag)) {
1345 if (vmem_populate(vmp, vmflag))
1540 (void) vmem_populate(vmp, vmflag | VM_PANIC);