Lines Matching defs:sh
828 jint sx, sy, sw, sh;
845 sh = ((sy + th) > h) ? (h - sy) : th;
851 sx, sy, x, y, sw, sh,
869 jint sx, sy, sw, sh, dxadj, dyadj;
912 sh = ((sy + th) > h) ? (h - sy) : th;
924 0, 0, sw, sh,
930 ty2 = ((GLfloat)sh) / OGLC_BLIT_TILE_SIZE;
934 dyadj = dstOps->yOffset + dstOps->height - (y + sh);
944 sw, sh);
947 dty1 = ((GLfloat)sh) / OGLTR_CACHED_DEST_HEIGHT;
954 dty1 = ((GLfloat)dyadj + sh) / dstOps->textureHeight;
970 j2d_glVertex2i(x + sw, y + sh);
973 j2d_glVertex2i(x, y + sh);