Lines Matching refs:resource
1946 * identifies the sound resource to load when
1948 * sound resource is loaded into a {@code byte[]} by way of
1970 * not. Store the resource String. I is used to get the audio
1971 * resource. In this case, the resource is an audio file.
1986 * points to the audio resource.
1989 public AudioAction(String name, String resource) {
1991 audioResource = resource;
2062 /* Copy resource into a byte array. This is
2073 InputStream resource = BasicLookAndFeel.this.
2075 if (resource == null) {
2079 new BufferedInputStream(resource);