Lines Matching refs:channels

57  * of channels, sample rate, sample size, byte order, frame rate, and frame
58 * size. Sounds may have different numbers of audio channels: one for mono, two
64 * regardless of the number of channels. This is the standard use of the term.)
69 * like PCM, a frame consists of the set of samples for all channels at a given
71 * size of a sample (in bytes) times the number of channels. However, with some
148 * The number of audio channels in this format (1 for mono, 2 for stereo).
150 protected int channels;
182 * @param channels the number of channels (1 for mono, 2 for stereo, and so
191 int channels, int frameSize, float frameRate, boolean bigEndian) {
196 this.channels = channels;
211 * @param channels the number of channels (1 for mono, 2 for stereo, and so
223 int sampleSizeInBits, int channels,
226 this(encoding, sampleRate, sampleSizeInBits, channels,
239 * @param channels the number of channels (1 for mono, 2 for stereo, and so
247 int channels, boolean signed, boolean bigEndian) {
252 channels,
253 (channels == AudioSystem.NOT_SPECIFIED || sampleSizeInBits == AudioSystem.NOT_SPECIFIED)?
255 ((sampleSizeInBits + 7) / 8) * channels,
317 * Obtains the number of channels. When this {@code AudioFormat} is used for
322 * number of channels is acceptable.
324 * @return The number of channels (1 for mono, 2 for stereo, etc.), or
330 return channels;
428 * of channels, sample rate, sample size, frame rate, and frame size. The
493 sChannels = " unknown number of channels, ";
495 sChannels = ""+getChannels()+" channels, ";
540 * format other than the number of channels, sample rate, sample size, frame