Lines Matching defs:seed
111 * Reseeds this random object with the given seed. The seed supplements,
112 * rather than replaces, the existing seed. Thus, repeated calls
115 * @param seed the seed.
117 protected abstract void engineSetSeed(byte[] seed);
160 * Returns the given number of seed bytes. This call may be used to
161 * seed other random number generators.
163 * @param numBytes the number of seed bytes to generate.
165 * @return the seed bytes.