Lines Matching refs:closest
268 struct ship *closest;
311 closest = closestenemy(sp, r ? 'r' : 'l', 0);
312 if (closest == 0)
314 if (range(closest, sp) > range(sp, closestenemy(sp, r ? 'r' : 'l', 1)))
316 if (closest->file->struck)
318 target = range(sp, closest);
326 if (target <= 3 && closest->file->FS)
334 rakehim = gunsbear(sp, closest)
335 && !gunsbear(closest, sp);
336 temp = portside(closest, sp, 1)
337 - closest->file->dir + 1;
389 table(shootat, load, hit, closest, sp, die());