Lines Matching refs:location

46 				SetBit(location[position].objects, DEADWOOD);
47 SetBit(location[position].objects, COMPASS);
48 SetBit(location[position].objects, KNIFE);
49 SetBit(location[position].objects, MACE);
94 SetBit(location[position].objects, n);
111 if (wordtype[wordnumber] == NOUNS && (TestBit(location[position].objects, value) || value == BODY)) {
115 if (TestBit(inven, MAID) || TestBit(location[position].objects, MAID))
117 if (TestBit(inven, DEADWOOD) || TestBit(location[position].objects, DEADWOOD))
119 if (TestBit(inven, DEADGOD) || TestBit(location[position].objects, DEADGOD))
121 if (TestBit(inven, DEADTIME) || TestBit(location[position].objects, DEADTIME))
123 if (TestBit(inven, DEADNATIVE) || TestBit(location[position].objects, DEADNATIVE))
143 if (wordtype[wordnumber] == OBJECT && position > 88 && (TestBit(inven, value) || TestBit(location[position].objects, value))) {
150 ClearBit(location[position].objects, value);
199 if (TestBit(location[position].objects, value)) {
200 ClearBit(location[position].objects, value);
224 location[189].north = 231;
225 location[231].south = 189;
226 whichway(location[position]);
230 location[30].west = 25;
231 whichway(location[position]);
247 if (TestBit(location[position].objects, BATHGOD)) {
251 ClearBit(location[position].objects, BATHGOD);
252 SetBit(location[180].objects, DEADGOD);
257 if (TestBit(location[position].objects, NORMGOD)) {
261 ClearBit(location[position].objects, NORMGOD);
262 SetBit(location[position].objects, DEADGOD);
274 if (TestBit(location[position].objects, TIMER)) {
279 ClearBit(location[position].objects, TIMER);
280 SetBit(location[position].objects, DEADTIME);
285 if (TestBit(location[position].objects, MAN)) {
293 if (TestBit(location[position].objects, NATIVE)) {
295 ClearBit(location[position].objects, NATIVE);
296 SetBit(location[position].objects, DEADNATIVE);