Lines Matching refs:location
44 TestBit(location[position].objects, LAND) ||
53 whichway(location[position]);
81 location = nightfile;
88 location = dayfile;
113 if (location == nightfile) {
122 ClearBit(location[POOLS].objects, BATHGOD);
137 if (TestBit(location[position].objects, ELF)) {
141 if (TestBit(location[position].objects, DARK)) {
145 if (TestBit(location[position].objects, WOODSMAN)) {
165 if (TestBit(location[position].objects, GIRL))
168 SetBit(location[GARDEN].objects, GIRLTALK);
169 SetBit(location[GARDEN].objects, LAMPON);
170 SetBit(location[GARDEN].objects, ROPE);
173 ClearBit(location[DOCK].objects, GIRL);
174 ClearBit(location[DOCK].objects, MAN);
177 ClearBit(location[GARDEN].objects, GIRLTALK);
178 ClearBit(location[GARDEN].objects, LAMPON);
179 ClearBit(location[GARDEN].objects, ROPE);
182 if (TestBit(location[position].objects, CYLON)) {
195 ClearBit(location[position].objects, CYLON);
239 if (!location[position].flyhere ||
240 (TestBit(location[position].objects, LAND) && fuel <= 0)) {
241 if (!location[position].flyhere)
245 if (!location[position].down) {
250 position = location[position].down;
253 SetBit(location[position].objects, CRASH);
281 TestBit(location[position].objects, LAMPON)) {
286 whichway(location[position]);