Lines Matching refs:bits_per_pixel
878 switch (var->bits_per_pixel) {
883 var->blue.length = var->bits_per_pixel;
949 memlen = var->xres_virtual * var->bits_per_pixel *
953 (var->xres_virtual * var->bits_per_pixel);
954 memlen = var->xres_virtual * var->bits_per_pixel *
1003 par->depth = var->bits_per_pixel;
1006 if (var->bits_per_pixel == 16 && par->chip == S3_SAVAGE3D) {
1024 switch(var->bits_per_pixel) {
1102 if (var->bits_per_pixel < 24)
1143 width = (var->xres_virtual * ((var->bits_per_pixel+7) / 8)) >> 3;
1151 if (var->bits_per_pixel <= 8)
1153 else if (var->bits_per_pixel <= 16)
1221 switch (info->var.bits_per_pixel) {
1485 * ((var->bits_per_pixel+7) / 8)) >> 2;
1498 info->var.bits_per_pixel / 8;
1500 if (info->var.bits_per_pixel == 8) {
1522 if (var->bits_per_pixel > 24)
1524 else if (var->bits_per_pixel >= 24)
1526 else if ((var->bits_per_pixel > 8) && (var->bits_per_pixel < 24))
1528 else if (var->bits_per_pixel <= 8)
1693 .bits_per_pixel = 8,
2267 lpitch = info->var.xres_virtual*((info->var.bits_per_pixel + 7) >> 3);