Lines Matching refs:amplifier
12 * - On the Hercules Game Theater XP the amplifier are sometimes turned
2437 /* turn on amplifier */
2831 chip->amplifier_ctrl(chip, -chip->amplifier); /* force to off */
2849 chip->active_ctrl(chip, -chip->amplifier);
3328 int old = chip->amplifier;
3332 chip->amplifier += change;
3336 if (chip->amplifier) {
3352 if (chip->amplifier && !old) {
3371 int old = chip->amplifier;
3375 chip->amplifier += change;
3376 if (chip->amplifier && !old) {
3377 snd_printdd ("Hercules amplifier ON\n");
3383 } else if (old && !chip->amplifier) {
3384 snd_printdd ("Hercules amplifier OFF\n");
3447 chip->amplifier += change;
3453 if (! chip->amplifier)
3611 amp_saved = chip->amplifier;
3613 chip->amplifier_ctrl(chip, -chip->amplifier);
3616 chip->active_ctrl(chip, -chip->amplifier);
3617 chip->amplifier = amp_saved; /* restore the status */
3641 amp_saved = chip->amplifier;
3642 chip->amplifier = 0;
3655 chip->amplifier = amp_saved;