Lines Matching refs:x3
190 #define STATE3D_LOAD_STATE_IMMEDIATE_2 ((0x3<<29)|(0x1d<<24)|(0x03<<16))
229 #define GFX_OP_SCISSOR ((0x3<<29)|(0x1c<<24)|(0x10<<19))
234 #define GFX_OP_SCISSOR_INFO ((0x3<<29)|(0x1d<<24)|(0x81<<16)|(0x1))
240 #define GFX_OP_SCISSOR_ENABLE ((0x3<<29)|(0x1c<<24)|(0x10<<19))
241 #define GFX_OP_SCISSOR_RECT ((0x3<<29)|(0x1d<<24)|(0x81<<16)|1)
242 #define GFX_OP_COLOR_FACTOR ((0x3<<29)|(0x1d<<24)|(0x1<<16)|0x0)
243 #define GFX_OP_STIPPLE ((0x3<<29)|(0x1d<<24)|(0x83<<16))
244 #define GFX_OP_MAP_INFO ((0x3<<29)|(0x1d<<24)|0x4)
245 #define GFX_OP_DESTBUFFER_VARS ((0x3<<29)|(0x1d<<24)|(0x85<<16)|0x0)
246 #define GFX_OP_DRAWRECT_INFO ((0x3<<29)|(0x1d<<24)|(0x80<<16)|(0x3))
247 #define GFX_OP_PRIMITIVE ((0x3<<29)|(0x1f<<24))
249 #define CMD_OP_DESTBUFFER_INFO ((0x3<<29)|(0x1d<<24)|(0x8e<<16)|1)
254 #define CMD_3D (0x3<<29)
263 #define BUF_3D_ID_COLOR_BACK (0x3<<24)
285 #define MI_WAIT_FOR_EVENT ((0x3<<23))