Lines Matching defs:gameport
31 #include <linux/gameport.h>
50 static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv)
60 printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
61 printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
63 if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {
67 if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {
74 gameport_cooked_read(gameport, axes, &buttons);
82 timeout = gameport_time(gameport, 10000); /* 10 ms */
95 u = gameport_read(gameport);
101 gameport_trigger(gameport);
105 dump->data = gameport_read(gameport);
148 static void joydump_disconnect(struct gameport *gameport)
150 gameport_close(gameport);