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  • only in /netgear-R7000-V1.0.7.12_1.2.5/components/opensource/linux/linux-2.6.36/arch/m68k/ifpsp060/src/

Lines Matching refs:normalized

4894 # ssin():     computes the sine of a normalized input			#
4896 # scos(): computes the cosine of a normalized input #
4898 # ssincos(): computes the sine and cosine of a normalized input #
5607 # stan(): computes the tangent of a normalized input #
6037 # satan(): computes the arctangent of a normalized number #
6487 # sasin(): computes the inverse sine of a normalized input #
6588 # sacos(): computes the inverse cosine of a normalized input #
6682 # setox(): computes the exponential for a normalized input #
6684 # setoxm1(): computes the exponential minus 1 for a normalized input #
6839 # the FMOVEM may not seem relevant since X is normalized, #
7565 # scosh(): computes the hyperbolic cosine of a normalized input #
7679 # ssinh(): computes the hyperbolic sine of a normalized input #
7797 # stanh(): computes the hyperbolic tangent of a normalized input #
7961 # slogn(): computes the natural logarithm of a normalized input #
7963 # slognp1(): computes the log(1+X) of a normalized input #
8405 add.l %d6,%d2 # (D3,D4,D5) is normalized
8427 or.l %d7,%d4 # (D3,D4,D5) normalized
8646 # slog10(): computes the base-10 logarithm of a normalized input #
8648 # slog2(): computes the base-2 logarithm of a normalized input #
8674 # Notes: Even if X is denormalized, log(X) is always normalized. #
8701 # Notes: Even if X is denormalized, log(X) is always normalized. #
8737 #--entry point for Log10(X), X is normalized
8765 #--entry point for Log2(X), X is normalized
8810 # stwotox(): computes 2**X for a normalized input #
8812 # stentox(): computes 10**X for a normalized input #
9262 fmovm.x FP_SCR0(%a6),&0x80 # load normalized DENORM
9274 mov.l &0x80000000,%d1 # load normalized mantissa
9295 fmovm.x DST(%a1),&0x80 # load fp0 with normalized src
9349 # The input operands X and Y can be either normalized or #
9456 sub.l %d6,%d3 # (D3,D4,D5) is normalized
9470 or.l %d7,%d4 # (D3,D4,D5) normalized
9475 add.l &0x00003FFE,%d3 # (D3,D4,D5) normalized
9501 sub.l %d6,%d0 # (D0,D1,D2) is normalized
9515 or.l %d7,%d1 # (D0,D1,D2) normalized
9520 add.l &0x00003FFE,%d0 # (D0,D1,D2) normalized
9600 sub.l %d6,%d0 # (D0,D1,D2) is normalized
9607 bmi.b Get_Mod # already normalized
9615 or.l %d7,%d1 # (D0,D1,D2) normalized
10818 # input operand should not be normalized already. #
10831 # a0 = the input operand's mantissa is normalized; the exponent #
10924 # exponent would not go < 0. therefore, number stays normalized