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  • only in /netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/minidlna/ffmpeg-2.3.4/libavresample/

Lines Matching refs:surround_mix_level

88                             double center_mix_level, double surround_mix_level,
162 matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level * M_SQRT1_2;
163 matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
165 matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level;
166 matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level;
169 matrix[FRONT_LEFT ][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
170 matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
173 matrix[FRONT_CENTER][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
194 matrix[FRONT_LEFT ][BACK_LEFT ] -= surround_mix_level * M_SQRT1_2;
195 matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2;
196 matrix[FRONT_RIGHT][BACK_LEFT ] += surround_mix_level * M_SQRT1_2;
197 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * M_SQRT1_2;
199 matrix[FRONT_LEFT ][BACK_LEFT ] -= surround_mix_level * SQRT3_2;
200 matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2;
201 matrix[FRONT_RIGHT][BACK_LEFT ] += surround_mix_level * M_SQRT1_2;
202 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * SQRT3_2;
204 matrix[FRONT_LEFT ][BACK_LEFT ] += surround_mix_level;
205 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level;
208 matrix[FRONT_CENTER][BACK_LEFT ] += surround_mix_level * M_SQRT1_2;
209 matrix[FRONT_CENTER][BACK_RIGHT] += surround_mix_level * M_SQRT1_2;
230 matrix[FRONT_LEFT ][SIDE_LEFT ] -= surround_mix_level * M_SQRT1_2;
231 matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2;
232 matrix[FRONT_RIGHT][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2;
233 matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * M_SQRT1_2;
235 matrix[FRONT_LEFT ][SIDE_LEFT ] -= surround_mix_level * SQRT3_2;
236 matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2;
237 matrix[FRONT_RIGHT][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2;
238 matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * SQRT3_2;
240 matrix[FRONT_LEFT ][SIDE_LEFT ] += surround_mix_level;
241 matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level;
244 matrix[FRONT_CENTER][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2;
245 matrix[FRONT_CENTER][SIDE_RIGHT] += surround_mix_level * M_SQRT1_2;