Lines Matching refs:yline
4939 int yline = ycoord >> 16;
4946 src_h[sprite][0] = iplane + (xoff[sprite] >> 16) + yline * iline;
4948 src_h[sprite][1] = iplane + (xoff[sprite] >> 16) + (yline + 1) * iline;
4950 if (sr_cache[sprite][0] != yline) {
4951 if (sr_cache[sprite][1] == yline) {
4955 v->vc1dsp.sprite_h(v->sr_rows[sprite][0], iplane + yline * iline, xoff[sprite], xadv[sprite], width);
4956 sr_cache[sprite][0] = yline;
4959 if (ysub[sprite] && sr_cache[sprite][1] != yline + 1) {
4960 v->vc1dsp.sprite_h(v->sr_rows[sprite][1], iplane + (yline + 1) * iline, xoff[sprite], xadv[sprite], width);
4961 sr_cache[sprite][1] = yline + 1;