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  • only in /netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/iserver/libav-0.8.8/libavcodec/

Lines Matching refs:sprite_ref

163     int sprite_ref[4][2];
199 sprite_ref[0][0]= a*vop_ref[0][0] + d[0][0];
200 sprite_ref[0][1]= a*vop_ref[0][1] + d[0][1];
201 sprite_ref[1][0]= a*vop_ref[1][0] + d[0][0] + d[1][0];
202 sprite_ref[1][1]= a*vop_ref[1][1] + d[0][1] + d[1][1];
203 sprite_ref[2][0]= a*vop_ref[2][0] + d[0][0] + d[2][0];
204 sprite_ref[2][1]= a*vop_ref[2][1] + d[0][1] + d[2][1];
206 sprite_ref[0][0]= (a>>1)*(2*vop_ref[0][0] + d[0][0]);
207 sprite_ref[0][1]= (a>>1)*(2*vop_ref[0][1] + d[0][1]);
208 sprite_ref[1][0]= (a>>1)*(2*vop_ref[1][0] + d[0][0] + d[1][0]);
209 sprite_ref[1][1]= (a>>1)*(2*vop_ref[1][1] + d[0][1] + d[1][1]);
210 sprite_ref[2][0]= (a>>1)*(2*vop_ref[2][0] + d[0][0] + d[2][0]);
211 sprite_ref[2][1]= (a>>1)*(2*vop_ref[2][1] + d[0][1] + d[2][1]);
213 /* sprite_ref[3][0]= (a>>1)*(2*vop_ref[3][0] + d[0][0] + d[1][0] + d[2][0] + d[3][0]);
214 sprite_ref[3][1]= (a>>1)*(2*vop_ref[3][1] + d[0][1] + d[1][1] + d[2][1] + d[3][1]); */
221 + ROUNDED_DIV(((w - w2)*(r*sprite_ref[0][0] - 16*vop_ref[0][0]) + w2*(r*sprite_ref[1][0] - 16*vop_ref[1][0])),w);
223 + ROUNDED_DIV(((w - w2)*(r*sprite_ref[0][1] - 16*vop_ref[0][1]) + w2*(r*sprite_ref[1][1] - 16*vop_ref[1][1])),w);
225 + ROUNDED_DIV(((h - h2)*(r*sprite_ref[0][0] - 16*vop_ref[0][0]) + h2*(r*sprite_ref[2][0] - 16*vop_ref[2][0])),h);
227 + ROUNDED_DIV(((h - h2)*(r*sprite_ref[0][1] - 16*vop_ref[0][1]) + h2*(r*sprite_ref[2][1] - 16*vop_ref[2][1])),h);
244 s->sprite_offset[0][0]= sprite_ref[0][0] - a*vop_ref[0][0];
245 s->sprite_offset[0][1]= sprite_ref[0][1] - a*vop_ref[0][1];
246 s->sprite_offset[1][0]= ((sprite_ref[0][0]>>1)|(sprite_ref[0][0]&1)) - a*(vop_ref[0][0]/2);
247 s->sprite_offset[1][1]= ((sprite_ref[0][1]>>1)|(sprite_ref[0][1]&1)) - a*(vop_ref[0][1]/2);
256 s->sprite_offset[0][0]= (sprite_ref[0][0]<<(alpha+rho))
257 + (-r*sprite_ref[0][0] + virtual_ref[0][0])*(-vop_ref[0][0])
258 + ( r*sprite_ref[0][1] - virtual_ref[0][1])*(-vop_ref[0][1])
260 s->sprite_offset[0][1]= (sprite_ref[0][1]<<(alpha+rho))
261 + (-r*sprite_ref[0][1] + virtual_ref[0][1])*(-vop_ref[0][0])
262 + (-r*sprite_ref[0][0] + virtual_ref[0][0])*(-vop_ref[0][1])
264 s->sprite_offset[1][0]= ( (-r*sprite_ref[0][0] + virtual_ref[0][0])*(-2*vop_ref[0][0] + 1)
265 +( r*sprite_ref[0][1] - virtual_ref[0][1])*(-2*vop_ref[0][1] + 1)
266 +2*w2*r*sprite_ref[0][0]
269 s->sprite_offset[1][1]= ( (-r*sprite_ref[0][1] + virtual_ref[0][1])*(-2*vop_ref[0][0] + 1)
270 +(-r*sprite_ref[0][0] + virtual_ref[0][0])*(-2*vop_ref[0][1] + 1)
271 +2*w2*r*sprite_ref[0][1]
274 s->sprite_delta[0][0]= (-r*sprite_ref[0][0] + virtual_ref[0][0]);
275 s->sprite_delta[0][1]= (+r*sprite_ref[0][1] - virtual_ref[0][1]);
276 s->sprite_delta[1][0]= (-r*sprite_ref[0][1] + virtual_ref[0][1]);
277 s->sprite_delta[1][1]= (-r*sprite_ref[0][0] + virtual_ref[0][0]);
286 s->sprite_offset[0][0]= (sprite_ref[0][0]<<(alpha+beta+rho-min_ab))
287 + (-r*sprite_ref[0][0] + virtual_ref[0][0])*h3*(-vop_ref[0][0])
288 + (-r*sprite_ref[0][0] + virtual_ref[1][0])*w3*(-vop_ref[0][1])
290 s->sprite_offset[0][1]= (sprite_ref[0][1]<<(alpha+beta+rho-min_ab))
291 + (-r*sprite_ref[0][1] + virtual_ref[0][1])*h3*(-vop_ref[0][0])
292 + (-r*sprite_ref[0][1] + virtual_ref[1][1])*w3*(-vop_ref[0][1])
294 s->sprite_offset[1][0]= (-r*sprite_ref[0][0] + virtual_ref[0][0])*h3*(-2*vop_ref[0][0] + 1)
295 + (-r*sprite_ref[0][0] + virtual_ref[1][0])*w3*(-2*vop_ref[0][1] + 1)
296 + 2*w2*h3*r*sprite_ref[0][0]
299 s->sprite_offset[1][1]= (-r*sprite_ref[0][1] + virtual_ref[0][1])*h3*(-2*vop_ref[0][0] + 1)
300 + (-r*sprite_ref[0][1] + virtual_ref[1][1])*w3*(-2*vop_ref[0][1] + 1)
301 + 2*w2*h3*r*sprite_ref[0][1]
304 s->sprite_delta[0][0]= (-r*sprite_ref[0][0] + virtual_ref[0][0])*h3;
305 s->sprite_delta[0][1]= (-r*sprite_ref[0][0] + virtual_ref[1][0])*w3;
306 s->sprite_delta[1][0]= (-r*sprite_ref[0][1] + virtual_ref[0][1])*h3;
307 s->sprite_delta[1][1]= (-r*sprite_ref[0][1] + virtual_ref[1][1])*w3;