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  • only in /netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/iserver/forked-daapd-0.19/src/

Lines Matching refs:player_source

103     struct player_source *ps;
117 struct player_source
127 struct player_source *pl_next;
128 struct player_source *pl_prev;
130 struct player_source *shuffle_next;
131 struct player_source *shuffle_prev;
133 struct player_source *play_next;
206 static struct player_source *source_head;
207 static struct player_source *shuffle_head;
208 static struct player_source *cur_playing;
209 static struct player_source *cur_streaming;
537 metadata_send(struct player_source *ps, int startup)
573 static struct player_source *
577 struct player_source *q_head;
578 struct player_source *q_tail;
579 struct player_source *ps;
618 ps = (struct player_source *)malloc(sizeof(struct player_source));
621 DPRINTF(E_LOG, L_PLAYER, "Out of memory for struct player_source\n");
627 memset(ps, 0, sizeof(struct player_source));
667 struct player_source *
671 struct player_source *ps;
694 struct player_source *
698 struct player_source *ps;
699 struct player_source *p;
734 source_free(struct player_source *ps)
743 source_stop(struct player_source *ps)
745 struct player_source *tmp;
762 static struct player_source *
763 source_shuffle(struct player_source *head)
765 struct player_source *ps;
766 struct player_source **ps_array;
782 ps_array = (struct player_source **)malloc(nitems * sizeof(struct player_source *));
826 struct player_source *ps;
840 source_open(struct player_source *ps, int no_md)
887 struct player_source *ps;
888 struct player_source *head;
889 struct player_source *limit;
1008 struct player_source *ps;
1009 struct player_source *head;
1010 struct player_source *limit;
1061 source_position(struct player_source *ps)
1063 struct player_source *p;
1077 struct player_source *ps;
1078 struct player_source *head;
1872 struct player_source *ps;
2339 struct player_source *ps;
2377 struct player_source *ps;
2417 struct player_source *ps;
2982 struct player_source *ps;
2983 struct player_source *ps_shuffle;
2984 struct player_source *source_tail;
2985 struct player_source *ps_tail;
3030 struct player_source *ps;
3474 player_queue_add(struct player_source *ps)