Lines Matching refs:angle
830 static double wxConvertWXangleToMACangle(double angle)
832 double newAngle = 90 - angle ;
911 double angle = sa - ea;
912 if ( angle > 0 )
913 angle -= 360 ;
942 PaintArc(&r, (short)sa, (short)angle);
948 FrameArc(&r, (short)sa, (short)angle);
1465 double angle)
1489 int iAngle = int( angle );
1538 x2 = (int) (drawX + sin(angle / RAD2DEG) * FixedToInt(ascent + descent)) ;
1539 y2 = (int) (drawY + cos(angle / RAD2DEG) * FixedToInt(ascent + descent)) ;
1542 x2 = (int) (drawX + sin(angle / RAD2DEG) * FixedToInt(ascent + descent ) + cos(angle / RAD2DEG) * FixedToInt(textAfter)) ;
1543 y2 = (int) (drawY + cos(angle / RAD2DEG) * FixedToInt(ascent + descent) - sin(angle / RAD2DEG) * FixedToInt(textAfter)) ;
1546 x2 = (int) (drawX + cos(angle / RAD2DEG) * FixedToInt(textAfter)) ;
1547 y2 = (int) (drawY - sin(angle / RAD2DEG) * FixedToInt(textAfter)) ;
1557 drawX += (int)(sin(angle / RAD2DEG) * FixedToInt(ascent));
1558 drawY += (int)(cos(angle / RAD2DEG) * FixedToInt(ascent));