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  • only in /netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/src/aui/

Lines Matching refs:layer

335 // the highest layer inside the specified dock
352 // the highest layer inside the specified dock
353 static int GetMaxRow(const wxAuiPaneInfoArray& panes, int direction, int layer)
360 pane.dock_layer == layer &&
370 // layer by incrementing all existing dock layer values by one
428 // (sorted by layer and then row)
440 int layer, row, i, max_row = 0, max_layer = 0;
442 // discover the maximum dock layer and the max row
449 // if no dock layer was specified, search all dock layers
465 for (layer = begin_layer; layer <= end_layer; ++layer)
472 if (d.dock_layer == layer && d.dock_row == row)
1364 result += wxString::Format(wxT("layer=%d;"), pane.dock_layer);
1413 else if (val_name == wxT("layer"))
1538 long dir, layer, row, size;
1543 piece.BeforeFirst(wxT(',')).ToLong(&layer);
1549 dock.dock_layer = layer;
2034 // find any docks with the same dock direction, dock layer, and
2254 // discover the maximum dock layer
2267 int layer = 0;
2270 for (layer = 0; layer <= max_layer; ++layer)
2274 // find any docks in this layer
2275 FindDocks(docks, -1, layer, -1, arr);
2277 // if there aren't any, skip to the next layer
2283 // create a container which will hold this layer's
2288 // find any top docks in this layer
2289 FindDocks(docks, wxAUI_DOCK_TOP, layer, -1, arr);
2297 // fill out the middle layer (which consists
2302 // find any left docks in this layer
2303 FindDocks(docks, wxAUI_DOCK_LEFT, layer, -1, arr);
2310 // add content dock (or previous layer's sizer
2340 // find any right docks in this layer
2341 FindDocks(docks, wxAUI_DOCK_RIGHT, layer, -1, arr);
2355 // find any bottom docks in this layer
2356 FindDocks(docks, wxAUI_DOCK_BOTTOM, layer, -1, arr);
3001 int layer = 0;
3006 layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_LEFT),
3011 layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_TOP),
3016 layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_RIGHT),
3021 layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_BOTTOM),
3028 layer, 0);
3031 Layer(layer).Row(0).Position(0);