Lines Matching refs:flags
42 bool Play(unsigned flags = wxSOUND_ASYNC) const
44 wxASSERT_MSG( (flags & wxSOUND_LOOP) == 0 ||
45 (flags & wxSOUND_ASYNC) != 0,
47 return DoPlay(flags);
54 static bool Play(const wxString& filename, unsigned flags = wxSOUND_ASYNC);
57 virtual bool DoPlay(unsigned flags) const = 0;
80 inline bool wxSoundBase::Play(const wxString& filename, unsigned flags)
83 return snd.IsOk() ? snd.Play(flags) : false;
89 unsigned flags = 0;
90 if (async) flags |= wxSOUND_ASYNC;
91 if (looped) flags |= wxSOUND_LOOP | wxSOUND_ASYNC;
92 return DoPlay(flags);