Lines Matching refs:depth
60 void SetDepth( int depth ) { m_depth = depth ; }
107 virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
137 wxBitmap(const char bits[], int width, int height, int depth = 1);
148 wxBitmap(void *data, wxBitmapType type, int width, int height, int depth = 1);
150 // If depth is omitted, will create a bitmap compatible with the display
151 wxBitmap(int width, int height, int depth = -1);
154 wxBitmap(const wxImage& image, int depth = -1);
163 virtual bool Create(int width, int height, int depth = -1);
164 virtual bool Create(void *data, wxBitmapType type, int width, int height, int depth = 1);