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  • only in /netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/include/wx/

Lines Matching defs:m_width

516         { m_x = m_y = m_width = m_height = 0; }
518 { m_x = x; m_y = y; m_width = w; m_height = h; }
529 { return wxSize((int) m_width, (int) m_height); }
535 inline void SetLeft( wxDouble n ) { m_width += m_x - n; m_x = n; }
543 inline wxDouble GetRight() const { return m_x + m_width; }
544 inline void SetRight( wxDouble n ) { m_width += n - (m_x+m_width) ; }
545 inline void MoveRightTo( wxDouble n ) { m_x = n - m_width; }
550 { m_width += m_x - pt.m_x; m_height += m_y - pt.m_y; m_x = pt.m_x; m_y = pt.m_y; }
556 { m_width += m_x - pt.m_x; m_height += pt.m_y - (m_y+m_height) ; m_x = pt.m_x; }
560 { return wxPoint2DDouble( m_x+m_width , m_y ); }
562 { m_width += pt.m_x - ( m_x + m_width ); m_height += m_y - pt.m_y; m_y = pt.m_y; }
564 { m_x = pt.m_x - m_width; m_y = pt.m_y; }
566 { return wxPoint2DDouble( m_x+m_width , m_y + m_height ); }
568 { m_width += pt.m_x - ( m_x + m_width ); m_height += pt.m_y - (m_y+m_height);}
570 { m_x = pt.m_x - m_width; m_y = pt.m_y - m_height; }
572 { return wxPoint2DDouble( m_x+m_width/2 , m_y+m_height/2 ); }
576 { m_x += pt.m_x - (m_x+m_width/2) , m_y += pt.m_y -(m_y+m_height/2); }
579 ( ( pt.m_x > m_x + m_width ) ? wxOutRight : 0 ) +
587 { return ( ( ( m_x <= rect.m_x ) && ( rect.m_x + rect.m_width <= m_x + m_width ) ) &&
590 { return m_width <= 0 || m_height <= 0; }
592 { return wxIsSameDouble(rect.m_width, m_width) && wxIsSameDouble(rect.m_height, m_height); }
595 { m_x += x; m_y += y; m_width -= 2 * x; m_height -= 2 * y; }
597 { m_x += left; m_y += top; m_width -= left + right; m_height -= top + bottom;}
604 { return wxPoint2DDouble( m_x + m_width * widthfactor , m_y + m_height * heightfactor ); }
621 { m_x *= f; m_y *= f; m_width *= f; m_height *= f;}
624 m_width *= ((wxDouble)num)/((wxDouble)denum); m_height *= ((wxDouble)num)/((wxDouble)denum);}
634 wxDouble m_width;
646 wxRect2DInt() { m_x = m_y = m_width = m_height = 0; }
647 wxRect2DInt( const wxRect& r ) { m_x = r.x ; m_y = r.y ; m_width = r.width ; m_height = r.height ; }
648 wxRect2DInt(wxInt32 x, wxInt32 y, wxInt32 w, wxInt32 h) { m_x = x; m_y = y; m_width = w; m_height = h; }
656 inline wxSize GetSize() { return wxSize(m_width, m_height); }
662 inline void SetLeft( wxInt32 n ) { m_width += m_x - n; m_x = n; }
670 inline wxInt32 GetRight() const { return m_x + m_width; }
671 inline void SetRight( wxInt32 n ) { m_width += n - (m_x+m_width) ; }
672 inline void MoveRightTo( wxInt32 n ) { m_x = n - m_width; }
675 inline void SetLeftTop( const wxPoint2DInt &pt ) { m_width += m_x - pt.m_x; m_height += m_y - pt.m_y; m_x = pt.m_x; m_y = pt.m_y; }
678 inline void SetLeftBottom( const wxPoint2DInt &pt ) { m_width += m_x - pt.m_x; m_height += pt.m_y - (m_y+m_height) ; m_x = pt.m_x; }
680 inline wxPoint2DInt GetRightTop() const { return wxPoint2DInt( m_x+m_width , m_y ); }
681 inline void SetRightTop( const wxPoint2DInt &pt ) { m_width += pt.m_x - ( m_x + m_width ); m_height += m_y - pt.m_y; m_y = pt.m_y; }
682 inline void MoveRightTopTo( const wxPoint2DInt &pt ) { m_x = pt.m_x - m_width; m_y = pt.m_y; }
683 inline wxPoint2DInt GetRightBottom() const { return wxPoint2DInt( m_x+m_width , m_y + m_height ); }
684 inline void SetRightBottom( const wxPoint2DInt &pt ) { m_width += pt.m_x - ( m_x + m_width ); m_height += pt.m_y - (m_y+m_height);}
685 inline void MoveRightBottomTo( const wxPoint2DInt &pt ) { m_x = pt.m_x - m_width; m_y = pt.m_y - m_height; }
686 inline wxPoint2DInt GetCentre() const { return wxPoint2DInt( m_x+m_width/2 , m_y+m_height/2 ); }
688 inline void MoveCentreTo( const wxPoint2DInt &pt ) { m_x += pt.m_x - (m_x+m_width/2) , m_y += pt.m_y -(m_y+m_height/2); }
691 ( ( pt.m_x >= m_x + m_width ) ? wxOutRight : 0 ) +
699 { return ( ( ( m_x <= rect.m_x ) && ( rect.m_x + rect.m_width <= m_x + m_width ) ) &&
702 { return ( m_width <= 0 || m_height <= 0 ); }
704 { return ( rect.m_width == m_width && rect.m_height == m_height ); }
706 inline void Inset( wxInt32 x , wxInt32 y ) { m_x += x; m_y += y; m_width -= 2 * x; m_height -= 2 * y; }
708 { m_x += left; m_y += top; m_width -= left + right; m_height -= top + bottom;}
711 inline wxPoint2DInt Interpolate( wxInt32 widthfactor , wxInt32 heightfactor ) { return wxPoint2DInt( m_x + m_width * widthfactor , m_y + m_height * heightfactor ); }
723 inline void Scale( wxInt32 f ) { m_x *= f; m_y *= f; m_width *= f; m_height *= f;}
726 m_width *= ((wxInt32)num)/((wxInt32)denum); m_height *= ((wxInt32)num)/((wxInt32)denum);}
739 wxInt32 m_width;
747 m_width = r.m_width;
755 m_width = abs( a.m_x - b.m_x );
763 m_width = size.x;
770 m_width==rect.m_width && m_height==rect.m_height);