Lines Matching defs:buffer
32 // Assumes the buffer bitmap covers the entire scrolled window,
36 // Assumes the buffer bitmap only covers the client area;
51 // Construct a wxBufferedDC using a user supplied buffer.
53 wxBitmap& buffer = wxNullBitmap,
57 Init(dc, buffer, style);
60 // Construct a wxBufferedDC with an internal buffer of 'area'
69 // The usually desired action in the dtor is to blit the buffer.
78 wxBitmap& buffer = wxNullBitmap,
83 m_buffer = &buffer;
95 // Blits the buffer to the dc, and detaches the dc from the buffer (so it
145 // the buffer (selected in this DC), initially invalid
161 // user to specify their own buffer to use.
166 wxBufferedPaintDC(wxWindow *window, wxBitmap& buffer, int style = wxBUFFER_CLIENT_AREA)
173 if( buffer.IsOk() )
174 Init(&m_paintdc, buffer, style);
200 // return the size needed by the buffer: this depends on whether we're