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6 It can sometimes be confusing to keep track of the various
8 relate to each other, and how they interact with sizers. This document
9 will attempt to clear the fog a little, and give some simple
15 how many items it has, up to a certain limit, or a
20 called \texttt{DoGetBestSize()} that a class needs to override if it
21 wants to calculate its own best size based on its content. The default
26 \item{If the window has a sizer then it is used to calculate the best size.}
27 \item{Otherwise if the window has layout constraints then that is used to calculate the best size.}
28 \item{Otherwise if the window has children then the best size is set to be large enough to show all the children.}
36 set the min size to the size given in the control's constructor if a
38 \helpref{wxFrame}{wxframe} will not allow the user to resize the frame
44 way to change the size of something that is not being managed by a
48 of any borders belonging to the widget and is the area that can be
52 {\bf InitialSize}: The initial size of a widget is the size given to
55 the size passed to the constructor is the default
59 the control to the resulting size.
62 blending of the widget's min size and best size, giving precedence to
63 the min size. For example, if a widget's min size is set to (150, -1)
73 to the value passed in, blends that value with the best size, and then
74 sets the size of the widget to be the result. So you can consider this
75 method to be a "Smart SetSize". This method is what is called by the
76 constructor of most controls to set the minsize and initial size of
80 window to fit around its children. If it has no children then nothing
82 to the window's best size.
84 {\bf sizer.Fit(window)}: This sets the size of the window to be large
85 enough to accommodate the minimum size needed by the sizer, (along with
87 to the window then this should be equivalent to \texttt{window.Fit()}.
91 currently allotted to the sizer.
94 space given to the sizer to the current size of the window, which
95 results in a call to \texttt{sizer.Layout()}. If the window has layout