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6 and easily share data and synchronization objects between the main thread
7 and the worker thread. Doing this prevents the awkward passing of pointers
12 in a background thread and then display the results of those calculations in
20 thread object. Shared data and synchronization objects could be stored in
24 However, with wxThreadHelper, the frame object and the thread object are
25 treated as the same object. Shared data and synchronization variables are
26 stored in the single object, eliminating a layer of indirection and the
65 Creates a new thread. The thread object is created in the suspended state, and you
85 This is the entry point of the thread. This function is pure virtual and must
89 joinable threads and is the value returned by
92 This function is called by wxWidgets itself and should never be called