Lines Matching defs:Life
3 // Purpose: Life! game logic
103 // Life
110 Life::Life()
132 Life::~Life()
143 void Life::Clear()
185 bool Life::IsAlive(wxInt32 x, wxInt32 y)
195 void Life::SetCell(wxInt32 x, wxInt32 y, bool alive)
210 void Life::SetPattern(const LifePattern& pattern)
252 LifeCellBox* Life::CreateBox(wxInt32 x, wxInt32 y, wxUint32 hv)
306 LifeCellBox* Life::LinkBox(wxInt32 x, wxInt32 y, bool create)
327 void Life::KillBox(LifeCellBox *c)
360 LifeCell Life::FindCenter()
389 LifeCell Life::FindNorth()
409 LifeCell Life::FindSouth()
429 LifeCell Life::FindWest()
449 LifeCell Life::FindEast()
478 void Life::DoLine(wxInt32 x, wxInt32 y, wxUint32 live, wxUint32 old)
496 void Life::BeginFind(wxInt32 x0, wxInt32 y0, wxInt32 x1, wxInt32 y1, bool changed)
512 bool Life::FindMore(LifeCell *cells[], size_t *ncells)
585 bool Life::NextTic()