Lines Matching defs:Game
32 Game::Game(int wins, int games, int score) :
70 void Game::Layout()
95 Game::~Game()
118 void Game::NewPlayer(int wins, int games, int score)
127 void Game::Undo(wxDC& dc)
139 void Game::Redo(wxDC& dc)
155 void Game::DoMove(wxDC& dc, Pile* src, Pile* dest)
161 wxMessageBox(_T("Game::DoMove() src == dest"), _T("Debug message"),
173 wxMessageBox(_T("Game::DoMove() Undo buffer full"), _T("Debug message"),
216 void Game::DisplayScore(wxDC& dc)
273 void Game::Deal()
318 void Game::Redraw(wxDC& dc)
354 Pile* Game::WhichPile(int x, int y)
392 bool Game::LButtonDown(wxDC& dc, int x, int y)
438 void Game::LButtonDblClk(wxDC& dc, int x, int y)
520 bool Game::HaveYouWon()
537 bool Game::CanYouGo(int x, int y)
573 void Game::LButtonUp(wxDC& dc, int x, int y)
638 bool Game::DropCard(int x, int y, Pile* pile, Card* card)
652 void Game::MouseMove(wxDC& dc, int mx, int my)