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  • only in /netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/contrib/src/stc/

Lines Matching defs:back

83 // or retrieves the allocated colour back to the ColourPair.
191 virtual void Polygon(Point *pts, int npts, ColourAllocated fore, ColourAllocated back);
192 virtual void RectangleDraw(PRectangle rc, ColourAllocated fore, ColourAllocated back);
193 virtual void FillRectangle(PRectangle rc, ColourAllocated back);
195 virtual void RoundedRectangle(PRectangle rc, ColourAllocated fore, ColourAllocated back);
198 virtual void Ellipse(PRectangle rc, ColourAllocated fore, ColourAllocated back);
201 virtual void DrawTextNoClip(PRectangle rc, Font &font_, int ybase, const char *s, int len, ColourAllocated fore, ColourAllocated back);
202 virtual void DrawTextClipped(PRectangle rc, Font &font_, int ybase, const char *s, int len, ColourAllocated fore, ColourAllocated back);
221 void BrushColour(ColourAllocated back);
288 void SurfaceImpl::BrushColour(ColourAllocated back) {
289 hdc->SetBrush(wxBrush(wxColourFromCA(back), wxSOLID));
317 void SurfaceImpl::Polygon(Point *pts, int npts, ColourAllocated fore, ColourAllocated back) {
319 BrushColour(back);
323 void SurfaceImpl::RectangleDraw(PRectangle rc, ColourAllocated fore, ColourAllocated back) {
325 BrushColour(back);
329 void SurfaceImpl::FillRectangle(PRectangle rc, ColourAllocated back) {
330 BrushColour(back);
346 void SurfaceImpl::RoundedRectangle(PRectangle rc, ColourAllocated fore, ColourAllocated back) {
348 BrushColour(back);
444 void SurfaceImpl::Ellipse(PRectangle rc, ColourAllocated fore, ColourAllocated back) {
446 BrushColour(back);
459 ColourAllocated fore, ColourAllocated back) {
462 hdc->SetTextBackground(wxColourFromCA(back));
463 FillRectangle(rc, back);
472 ColourAllocated fore, ColourAllocated back) {
475 hdc->SetTextBackground(wxColourFromCA(back));
476 FillRectangle(rc, back);
511 // Map the widths for UCS-2 characters back to the UTF-8 input string
763 // the listbox like it should, so if we get any events feed them back to
772 // And we need to force the focus back when being destroyed
830 // then reparent it back to the popup.