Lines Matching refs:m_LinkedClient
70 if (m_LinkedClient != client) { // do nothing if already linked to this client
72 if (m_LinkedClient.IsLinked()) { // What, is already linked?
73 hadFriendslot = m_LinkedClient.GetFriendSlot();
76 m_LinkedClient = client;
77 m_LinkedClient.SetFriend(this);
80 m_LinkedClient.SetFriendSlot(true);
101 if (m_LinkedClient.IsLinked()) {
103 if (m_LinkedClient.GetFriendSlot()) {
104 m_LinkedClient.SetFriendSlot(false);
107 m_LinkedClient.SetFriend(NULL);
108 m_LinkedClient.Unlink();
160 if (m_LinkedClient.IsLinked()) {
161 return m_LinkedClient.GetFriendSlot();