Lines Matching refs:KS_NONE
571 //Setting the Kad state to KS_NONE causes it to be removed in the switch below.
572 cur_client->SetKadState(KS_NONE);
604 //We are done with this client. Set Kad status to KS_NONE and it will be removed in the next cycle.
605 cur_client->SetKadState(KS_NONE);
610 //If we already have a buddy, we set Kad state to KS_NONE and it's removed in the next cycle.
613 cur_client->SetKadState(KS_NONE);
621 //If we are already connected to a buddy, we set this client to KS_NONE and it's removed next cycle.
631 cur_client->SetKadState(KS_NONE);
639 //If we are we set to KS_NONE and it's removed next cycle.
643 cur_client->SetKadState(KS_NONE);
709 //We just set the state of this buddy to KS_NONE and things will be cleared up with the next cycle.
711 m_pBuddy.GetClient()->SetKadState(KS_NONE);
717 //We are not connected anymore. Just set this buddy to KS_NONE and things will be cleared out on next cycle.
718 m_pBuddy.GetClient()->SetKadState(KS_NONE);
857 } else if (pNewClient->GetKadState() != KS_NONE) {
887 } else if (pNewClient->GetKadState() != KS_NONE) {
1000 && pCurClient->GetKadState() == KS_NONE
1023 if (!(pCurClient->GetKadState() == KS_NONE)) {