Lines Matching defs:Cstar

42      UINT128 Cstar;		// C* represents up to 34 decimal digits ~ 113 bits
273 Cstar.w[1] = P256.w[3];
274 Cstar.w[0] = P256.w[2];
280 Cstar.w[1] = 0;
281 Cstar.w[0] = P256.w[3];
302 Cstar.w[0] =
303 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
304 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift);
306 Cstar.w[0] = (Cstar.w[0] >> (shift - 64)); // 2 <= shift - 64 <= 38
317 if (Cstar.w[0] & 0x01) { // Cstar.w[0] is odd; MP in [EVEN, ODD]
319 Cstar.w[0]--; // Cstar.w[0] is now even
323 res = -Cstar.w[0];
325 res = Cstar.w[0];
363 UINT128 Cstar; // C* represents up to 34 decimal digits ~ 113 bits
598 Cstar.w[1] = P256.w[3];
599 Cstar.w[0] = P256.w[2];
605 Cstar.w[1] = 0;
606 Cstar.w[0] = P256.w[3];
627 Cstar.w[0] =
628 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
629 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift);
631 Cstar.w[0] = (Cstar.w[0] >> (shift - 64)); // 2 <= shift - 64 <= 38
701 if (Cstar.w[0] & 0x01) { // Cstar.w[0] is odd; MP in [EVEN, ODD]
703 Cstar.w[0]--; // Cstar.w[0] is now even
707 res = -Cstar.w[0];
709 res = Cstar.w[0];
746 UINT128 Cstar; // C* represents up to 34 decimal digits ~ 113 bits
960 Cstar.w[1] = P256.w[3];
961 Cstar.w[0] = P256.w[2];
967 Cstar.w[1] = 0;
968 Cstar.w[0] = P256.w[3];
989 Cstar.w[0] =
990 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
991 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift);
993 Cstar.w[0] = (Cstar.w[0] >> (shift - 64)); // 2 <= shift - 64 <= 38
1058 if (Cstar.w[0] & 0x01) { // Cstar.w[0] is odd; MP in [EVEN, ODD]
1060 Cstar.w[0]--; // Cstar.w[0] is now even
1072 Cstar.w[0] = Cstar.w[0] + 1;
1075 Cstar.w[0] = Cstar.w[0] - 1;
1080 res = -Cstar.w[0];
1082 res = Cstar.w[0];
1121 UINT128 Cstar; // C* represents up to 34 decimal digits ~ 113 bits
1337 Cstar.w[1] = P256.w[3];
1338 Cstar.w[0] = P256.w[2];
1344 Cstar.w[1] = 0;
1345 Cstar.w[0] = P256.w[3];
1366 Cstar.w[0] =
1367 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
1368 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift);
1370 Cstar.w[0] = (Cstar.w[0] >> (shift - 64)); // 2 <= shift - 64 <= 38
1447 if (Cstar.w[0] & 0x01) { // Cstar.w[0] is odd; MP in [EVEN, ODD]
1449 Cstar.w[0]--; // Cstar.w[0] is now even
1461 Cstar.w[0] = Cstar.w[0] + 1;
1464 Cstar.w[0] = Cstar.w[0] - 1;
1469 res = -Cstar.w[0];
1471 res = Cstar.w[0];
1508 UINT128 Cstar; // C* represents up to 34 decimal digits ~ 113 bits
1722 Cstar.w[1] = P256.w[3];
1723 Cstar.w[0] = P256.w[2];
1729 Cstar.w[1] = 0;
1730 Cstar.w[0] = P256.w[3];
1751 Cstar.w[0] =
1752 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
1753 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift);
1755 Cstar.w[0] = (Cstar.w[0] >> (shift - 64)); // 2 <= shift - 64 <= 38
1820 if (Cstar.w[0] & 0x01) { // Cstar.w[0] is odd; MP in [EVEN, ODD]
1822 Cstar.w[0]--; // Cstar.w[0] is now even
1834 Cstar.w[0] = Cstar.w[0] - 1;
1837 Cstar.w[0] = Cstar.w[0] + 1;
1842 res = -Cstar.w[0];
1844 res = Cstar.w[0];
1881 UINT128 Cstar; // C* represents up to 34 decimal digits ~ 113 bits
2097 Cstar.w[1] = P256.w[3];
2098 Cstar.w[0] = P256.w[2];
2104 Cstar.w[1] = 0;
2105 Cstar.w[0] = P256.w[3];
2126 Cstar.w[0] =
2127 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
2128 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift);
2130 Cstar.w[0] = (Cstar.w[0] >> (shift - 64)); // 2 <= shift - 64 <= 38
2207 if (Cstar.w[0] & 0x01) { // Cstar.w[0] is odd; MP in [EVEN, ODD]
2209 Cstar.w[0]--; // Cstar.w[0] is now even
2221 Cstar.w[0] = Cstar.w[0] - 1;
2224 Cstar.w[0] = Cstar.w[0] + 1;
2229 res = -Cstar.w[0];
2231 res = Cstar.w[0];
2268 UINT128 Cstar; // C* represents up to 34 decimal digits ~ 113 bits
2478 Cstar.w[1] = P256.w[3];
2479 Cstar.w[0] = P256.w[2];
2485 Cstar.w[1] = 0;
2486 Cstar.w[0] = P256.w[3];
2507 Cstar.w[0] =
2508 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
2509 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift);
2511 Cstar.w[0] = (Cstar.w[0] >> (shift - 64)); // 2 <= shift - 64 <= 38
2573 if (Cstar.w[0] & 0x01) { // Cstar.w[0] is odd; MP in [EVEN, ODD]
2575 Cstar.w[0]--; // Cstar.w[0] is now even
2584 Cstar.w[0] = Cstar.w[0] - 1;
2589 res = -Cstar.w[0];
2591 res = Cstar.w[0];
2628 UINT128 Cstar; // C* represents up to 34 decimal digits ~ 113 bits
2840 Cstar.w[1] = P256.w[3];
2841 Cstar.w[0] = P256.w[2];
2847 Cstar.w[1] = 0;
2848 Cstar.w[0] = P256.w[3];
2869 Cstar.w[0] =
2870 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
2871 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift);
2873 Cstar.w[0] = (Cstar.w[0] >> (shift - 64)); // 2 <= shift - 64 <= 38
2948 if (Cstar.w[0] & 0x01) { // Cstar.w[0] is odd; MP in [EVEN, ODD]
2950 Cstar.w[0]--; // Cstar.w[0] is now even
2959 Cstar.w[0] = Cstar.w[0] - 1;
2964 res = -Cstar.w[0];
2966 res = Cstar.w[0];
3004 UINT128 Cstar; // C* represents up to 34 decimal digits ~ 113 bits
3235 Cstar.w[1] = P256.w[3];
3236 Cstar.w[0] = P256.w[2];
3238 Cstar.w[1] = 0;
3239 Cstar.w[0] = P256.w[3];
3256 Cstar.w[0] =
3257 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
3258 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift);
3260 Cstar.w[0] = (Cstar.w[0] >> (shift - 64)); // 2 <= shift - 64 <= 38
3264 res = -Cstar.w[0];
3266 res = Cstar.w[0];
3305 UINT128 Cstar; // C* represents up to 34 decimal digits ~ 113 bits
3541 Cstar.w[1] = P256.w[3];
3542 Cstar.w[0] = P256.w[2];
3548 Cstar.w[1] = 0;
3549 Cstar.w[0] = P256.w[3];
3570 Cstar.w[0] =
3571 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
3572 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift);
3574 Cstar.w[0] = (Cstar.w[0] >> (shift - 64)); // 2 <= shift - 64 <= 38
3578 res = -Cstar.w[0];
3580 res = Cstar.w[0];