Lines Matching defs:contents

1675   loc = srela->contents + off;
1680 /* Create a dynamic reloc against the GOT at offset OFFSET. The contents
1693 outrel.r_addend = bfd_get_32 (output_bfd, sgot->contents + offset);
1709 /* Finish up dynamic symbol handling. We set the contents of various
1772 plt->contents + h->plt.offset);
1775 plt->contents + h->plt.offset + 4);
1778 plt->contents + h->plt.offset + 8);
1781 plt->contents + h->plt.offset + 12);
1784 plt->contents + h->plt.offset + 16);
1787 plt->contents + h->plt.offset + 20);
1792 gotplt->contents + got_section_offset);
1800 loc = relplt->contents + rela_offset;
1841 sgot->contents + (h->got.offset & ~(bfd_vma) 1));
1989 will fill in the contents of the procedure linkage table later,
2155 bfd_byte *contents,
2231 rel, 1, relend, howto, 0, contents);
2242 contents + rel->r_offset);
2266 oldval = bfd_get_32 (input_bfd, contents + rel->r_offset);
2272 contents + rel->r_offset);
2342 BFD_ASSERT (sreloc != NULL && sreloc->contents != NULL);
2482 htab->elf.sgot->contents + off);
2512 htab->elf.sgot->contents + off);
2591 contents, rel->r_offset,
3179 /* Set the contents of the .interp section to the interpreter. */
3186 s->contents = (unsigned char *) ELF_DYNAMIC_INTERPRETER;
3323 /* Allocate memory for the section contents. We use bfd_zalloc
3325 section's contents are written out. This should not happen,
3328 s->contents = bfd_zalloc (dynobj, s->size);
3329 if (s->contents == NULL)
3391 dyncon = (Elf32_External_Dyn *) sdyn->contents;
3392 dynconend = (Elf32_External_Dyn *) (sdyn->contents + sdyn->size);
3439 htab->elf.splt->contents);
3442 htab->elf.splt->contents + 4);
3445 htab->elf.splt->contents + 8);
3448 htab->elf.splt->contents + 12);
3451 htab->elf.splt->contents + 16);
3960 bfd_byte *contents = NULL;
4001 if (hdr->contents != NULL)
4002 contents = hdr->contents;
4003 else if (! bfd_malloc_and_get_section (ibfd, exidx_sec, &contents))
4009 unsigned int second_word = bfd_get_32 (ibfd, contents + j + 4);
4046 /* Free contents if we allocated it ourselves. */
4047 if (contents != hdr->contents)
4048 free (contents);
4107 bfd_byte *contents)
4147 contents + in_index * 8, add_to_offsets);
4200 contents + in_index * 8, add_to_offsets);