Lines Matching refs:shuffle

328 struct shuffle
331 struct shuffle *next;
359 /* Linked lists describing how to shuffle the input debug
362 struct shuffle *line;
363 struct shuffle *line_end;
364 struct shuffle *pdr;
365 struct shuffle *pdr_end;
366 struct shuffle *sym;
367 struct shuffle *sym_end;
368 struct shuffle *opt;
369 struct shuffle *opt_end;
370 struct shuffle *aux;
371 struct shuffle *aux_end;
372 struct shuffle *ss;
373 struct shuffle *ss_end;
376 struct shuffle *fdr;
377 struct shuffle *fdr_end;
378 struct shuffle *rfd;
379 struct shuffle *rfd_end;
380 /* The size of the largest file shuffle. */
386 /* Add a file entry to a shuffle list. */
390 struct shuffle **head,
391 struct shuffle **tail,
396 struct shuffle *n;
398 if (*tail != (struct shuffle *) NULL
410 n = (struct shuffle *) objalloc_alloc (ainfo->memory,
411 sizeof (struct shuffle));
422 if (*head == (struct shuffle *) NULL)
424 if (*tail != (struct shuffle *) NULL)
432 /* Add a memory entry to a shuffle list. */
436 struct shuffle **head,
437 struct shuffle **tail,
441 struct shuffle *n;
443 n = (struct shuffle *) objalloc_alloc (ainfo->memory,
444 sizeof (struct shuffle));
454 if (*head == (struct shuffle *) NULL)
456 if (*tail != (struct shuffle *) NULL)
1201 probably be changed to use a shuffle structure. The assembler uses
1519 /* Write out a shuffle list. */
1525 struct shuffle *shuffle,
1528 struct shuffle *l;
1532 for (l = shuffle; l != (struct shuffle *) NULL; l = l->next)
1616 BFD_ASSERT (ainfo->ss == (struct shuffle *) NULL);
2398 FIXME: The whole point of the shuffle code is to avoid storing
2404 /* Collect a shuffle into a memory buffer. */
2407 ecoff_collect_shuffle (struct shuffle *l, bfd_byte *buff)
2409 for (; l != (struct shuffle *) NULL; l = l->next)
2457 BFD_ASSERT (ainfo->ss == (struct shuffle *) NULL);