Lines Matching refs:randomUint8

249               int32P1[ randomUint8() % int32NumP1 ]
250 + int32P1[ randomUint8() % int32NumP1 ]
251 + int32P1[ randomUint8() % int32NumP1 ]
328 weightMaskNum = randomUint8() % int32NumPInfWeightMasks;
645 int64P1[ randomUint8() % int64NumP1 ]
646 + int64P1[ randomUint8() % int64NumP1 ]
647 + int64P1[ randomUint8() % int64NumP1 ]
788 weightMaskNum = randomUint8() % int64NumPInfWeightMasks;
1084 float32QOut[ randomUint8() % float32NumQOut ]
1085 | ( ( float32P2[ randomUint8() % float32NumP2 ]
1086 + float32P2[ randomUint8() % float32NumP2 ] )
1095 float32QOut[ randomUint8() % float32NumQOut ]
1128 weightMaskNum = randomUint8() % float32NumQInfWeightMasks;
1130 ( ( (uint32) ( randomUint8() & 1 ) )<<31 )
1135 | ( ( float32P2[ randomUint8() % float32NumP2 ]
1136 + float32P2[ randomUint8() % float32NumP2 ] )
1145 weightMaskNum = randomUint8() % float32NumQInfWeightMasks;
1147 ( ( (uint32) ( randomUint8() & 1 ) )<<31 )
1159 switch ( randomUint8() & 7 ) {
1616 sigNum1 = randomUint8() % float64NumP2;
1617 sigNum2 = randomUint8() % float64NumP2;
1623 float64QOut[ randomUint8() % float64NumQOut ]
1642 float64QOut[ randomUint8() % float64NumQOut ]
1687 sigNum1 = randomUint8() % float64NumP2;
1688 sigNum2 = randomUint8() % float64NumP2;
1692 weightMaskNum = randomUint8() % float64NumQInfWeightMasks;
1695 ( ( (uint32) ( randomUint8() & 1 ) )<<31 )
1717 weightMaskNum = randomUint8() % float64NumQInfWeightMasks;
1720 ( ( (uint32) ( randomUint8() & 1 ) )<<31 )
1735 switch ( randomUint8() & 7 ) {
2235 ( floatx80P2[ randomUint8() % floatx80NumP2 ]
2236 + floatx80P2[ randomUint8() % floatx80NumP2 ] )
2238 z.high = floatx80QOut[ randomUint8() % floatx80NumQOut ];
2249 z.high = floatx80QOut[ randomUint8() % floatx80NumQOut ];
2299 ( floatx80P2[ randomUint8() % floatx80NumP2 ]
2300 + floatx80P2[ randomUint8() % floatx80NumP2 ] )
2302 weightMaskNum = randomUint8() % floatx80NumQInfWeightMasks;
2307 z.high |= ( (uint16) ( randomUint8() & 1 ) )<<15;
2318 weightMaskNum = randomUint8() % floatx80NumQInfWeightMasks;
2323 z.high |= ( (uint16) ( randomUint8() & 1 ) )<<15;
2331 switch ( randomUint8() & 7 ) {
3026 sigNum1 = randomUint8() % float128NumP2;
3027 sigNum2 = randomUint8() % float128NumP2;
3032 float128QOut[ randomUint8() % float128NumQOut ]
3049 float128QOut[ randomUint8() % float128NumQOut ]
3100 sigNum1 = randomUint8() % float128NumP2;
3101 sigNum2 = randomUint8() % float128NumP2;
3105 weightMaskNum = randomUint8() % float128NumQInfWeightMasks;
3107 ( ( (uint64) ( randomUint8() & 1 ) )<<63 )
3127 weightMaskNum = randomUint8() % float128NumQInfWeightMasks;
3130 ( ( (uint64) ( randomUint8() & 1 ) )<<63 )
3143 switch ( randomUint8() & 7 ) {