Lines Matching +defs:top +defs:right
46 Tk_Item *lastPtr; /* The item right before the currentPtr
77 Tk_Item *lastPtr; /* The item right before the currentPtr
2311 * order to make the overlaps look right).
2323 * pixel too far to the right). To handle this problem,
2601 int x2, y2; /* Lower right corner of area to redraw.
5497 * corresponding to top edge of canvas
5500 int left, right, top, bottom, delta;
5534 * canvas in the view. The variables left, right, etc. keep track of
5545 right = canvasPtr->scrollX2
5547 top = yOrigin + canvasPtr->inset - canvasPtr->scrollY1;
5550 if ((left < 0) && (right > 0)) {
5551 delta = (right > -left) ? -left : right;
5556 } else if ((right < 0) && (left > 0)) {
5557 delta = (left > -right) ? -right : left;
5563 if ((top < 0) && (bottom > 0)) {
5564 delta = (bottom > -top) ? -top : bottom;
5569 } else if ((bottom < 0) && (top > 0)) {
5570 delta = (top > -bottom) ? -bottom : top;