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Lines Matching defs:nil

72 (defgroup gomoku nil
79 (defcustom gomoku-mode-hook nil
80 "If non-nil, its value is called on entry to Gomoku mode.
108 (defvar gomoku-mode-map nil
111 (if gomoku-mode-map nil
199 is non-nil."
225 (defvar gomoku-board-width nil
228 (defvar gomoku-board-height nil
231 (defvar gomoku-board nil
234 (defvar gomoku-vector-length nil
237 (defvar gomoku-draw-limit nil
278 (defvar gomoku-score-table nil
314 (defconst nil-score 7 "Score of an empty qtuple.")
349 (vector nil-score Xscore XXscore XXXscore XXXXscore 0
373 "Compute index of free square with highest score, or nil if none."
410 ;; nil-score. Therefore, the score of any square is nil-score times the number
413 ;; consuming, we initialize every square with 20*nil-score and then only
419 (defvar gomoku-saved-score-table nil
422 (defvar gomoku-saved-board-width nil
425 (defvar gomoku-saved-board-height nil
437 (make-vector gomoku-vector-length (* 20 nil-score)))
577 (defvar gomoku-game-in-progress nil
578 "Non-nil if a game is in progress.")
580 (defvar gomoku-game-history nil
583 (defvar gomoku-number-of-moves nil
586 (defvar gomoku-number-of-human-moves nil
589 (defvar gomoku-emacs-played-first nil
590 "Non-nil if Emacs played first.")
592 (defvar gomoku-human-took-back nil
593 "Non-nil if Human took back a move during the game.")
595 (defvar gomoku-human-refused-draw nil
596 "Non-nil if Human refused Emacs offer of a draw.")
598 (defvar gomoku-emacs-is-computing nil
600 "Non-nil if Emacs is in the middle of a computation.")
611 (setq gomoku-emacs-won nil
612 gomoku-game-history nil
615 gomoku-emacs-played-first nil
616 gomoku-human-took-back nil
617 gomoku-human-refused-draw nil)
621 (setq gomoku-emacs-is-computing nil))
636 (if dont-update-score nil
639 (setq gomoku-emacs-is-computing nil))
655 (setq gomoku-emacs-is-computing nil))
725 (setq gomoku-game-in-progress nil))
729 (setq gomoku-emacs-is-computing nil)
766 (setq gomoku-emacs-is-computing nil)
789 ;; Use EQ because SAVED-BOARD-HEIGHT may be nil