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  • only in /macosx-10.9.5/WebKit2-7537.78.2/Platform/CoreIPC/win/

Lines Matching +defs:message +defs:mode

71     DWORD mode = PIPE_READMODE_MESSAGE;
72 if (!::SetNamedPipeHandleState(clientIdentifier, &mode, 0, 0)) {
125 // Read the rest of the message out of the pipe.
162 // We have a message, let's dispatch it.
168 // Find out the size of the next message in the pipe (if there is one) so that we can read
182 // There's no message waiting in the pipe. Schedule a read of the first byte of the
183 // next message. We'll find out the message's actual size when it arrives. (If we
185 // deal with m_readBuffer potentially being larger than the message we read after
192 // Either read the next available message (which should occur synchronously), or start an
193 // asynchronous read of the next message that becomes available.
196 // There was already a message waiting in the pipe, and we read it synchronously.
204 // There are no messages in the pipe currently. readEventHandler will be called again once there is a message.
209 // Either a message is available when we didn't think one was, or the message is larger
210 // than ::PeekNamedPipe told us. The former seems far more likely. Probably the message
244 // Now that the pending write has finished, we can try to send a new message.
265 // We only allow sending one asynchronous message at a time. If we wanted to send more than one
267 // MessageEncoders (one of each for each simultaneous asynchronous message).
279 // We put the message ID last.
282 // Write the outgoing message.
285 // We successfully sent this message.
302 // The message will be sent soon. Hold onto the encoder so that it won't be destroyed
306 // We can only send one asynchronous message at a time (see comment in platformCanSendOutgoingMessages).
340 MSG message;
341 ::PeekMessageW(&message, windows[i], 0, 0, PM_NOREMOVE | PM_QS_SENDMESSAGE);