Lines Matching refs:baseX
1448 Evas_Coord baseX = newX % tileWidth;
1459 priv->view.offset.base.x = baseX;
1525 Evas_Coord baseX = newX % tileWidth;
1547 Evas_Coord baseTilePositionX = baseX + priv->view.x;
1575 Evas_Coord baseX = priv->view.offset.base.x;
1582 baseX = newX % tileWidth;
1592 if (baseX >= 0 || baseX <= -2 * priv->view.tile.width) {
1593 baseX = newX % tileWidth;
1606 priv->view.offset.base.x = baseX;