Lines Matching defs:allAtOnceIfPossible
601 renderScrollZoomJobs(&m_visibleZoomJobs, &m_visibleZoomJobsCompleted, true /*allAtOnceIfPossible*/, true /*shouldBlitWhenCompleted*/);
603 renderScrollZoomJobs(&m_visibleScrollJobs, &m_visibleScrollJobsCompleted, false /*allAtOnceIfPossible*/, true /*shouldBlitWhenCompleted*/);
605 bool allAtOnceIfPossible = currentRegularRenderJobBatchUnderPressure();
606 renderRegularRenderJobs(allAtOnceIfPossible);
608 renderScrollZoomJobs(&m_nonVisibleScrollJobs, &m_nonVisibleScrollJobsCompleted, false /*allAtOnceIfPossible*/, false /*shouldBlitWhenCompleted*/);
611 void RenderQueue::renderRegularRenderJobs(bool allAtOnceIfPossible)
620 if (allAtOnceIfPossible && !m_currentRegularRenderJobsBatchRegion.isEmpty()) {
744 if (!allAtOnceIfPossible)
790 void RenderQueue::renderScrollZoomJobs(TileIndexList* outstandingJobs, TileIndexList* completedJobs, bool allAtOnceIfPossible, bool shouldBlitWhenCompleted)
805 if (!allAtOnceIfPossible && outstandingJobs->size() > numberOfAvailableBackBuffers)
864 if (!allAtOnceIfPossible)