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  • only in /macosx-10.9.5/WebCore-7537.78.1/rendering/

Lines Matching defs:box

380     // Set the appropriate bits for a box model object.  Since all bits are cleared in styleWillChange,
411 // For percentage heights: The percentage is calculated with respect to the height of the generated box's
418 // the closest non-anonymous ancestor box is used instead.
668 RoundedRect RenderBoxModelObject::getBackgroundRoundedRect(const LayoutRect& borderRect, InlineFlowBox* box, LayoutUnit inlineBoxWidth, LayoutUnit inlineBoxHeight,
673 if (box && (box->nextLineBox() || box->prevLineBox())) {
728 RoundedRect RenderBoxModelObject::backgroundRoundedRectAdjustedForBleedAvoidance(GraphicsContext* context, const LayoutRect& borderRect, BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox* box, const LayoutSize& boxSize, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const
732 return getBackgroundRoundedRect(shrinkRectByOnePixel(context, borderRect), box, boxSize.width(), boxSize.height(), includeLogicalLeftEdge, includeLogicalRightEdge);
737 return getBackgroundRoundedRect(borderRect, box, boxSize.width(), boxSize.height(), includeLogicalLeftEdge, includeLogicalRightEdge);
754 BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox* box, const LayoutSize& boxSize, CompositeOperator op, RenderObject* backgroundObject)
760 bool includeLeftEdge = box ? box->includeLogicalLeftEdge() : true;
761 bool includeRightEdge = box ? box->includeLogicalRightEdge() : true;
803 bool boxShadowShouldBeAppliedToBackground = this->boxShadowShouldBeAppliedToBackground(bleedAvoidance, box);
809 RoundedRect border = backgroundRoundedRectAdjustedForBleedAvoidance(context, rect, bleedAvoidance, box, boxSize, includeLeftEdge, includeRightEdge);
828 RoundedRect border = isBorderFill ? backgroundRoundedRectAdjustedForBleedAvoidance(context, rect, bleedAvoidance, box, boxSize, includeLeftEdge, includeRightEdge) : getBackgroundRoundedRect(rect, box, boxSize.width(), boxSize.height(), includeLeftEdge, includeRightEdge);
852 // Adjust the paint rect to reflect a scrolled content box with borders at the ends.
877 // to actually render, so we should intersect the dirty rect with the border box of the background.
892 if (box) {
893 RootInlineBox* root = box->root();
894 box->paint(info, LayoutPoint(scrolledPaintRect.x() - box->x(), scrolledPaintRect.y() - box->y()), root->lineTop(), root->lineBottom());
942 bool boxShadowShouldBeAppliedToBackground = this->boxShadowShouldBeAppliedToBackground(bleedAvoidance, box);
1256 // The background of the box generated by the root element covers the entire canvas including
2644 // If the box is opaque, it is unnecessary to clip it out. However, doing so saves time
2667 // If the box is opaque, it is unnecessary to clip it out. However, doing so saves time
2860 // The point inside a box that's inside a region has its coordinates relative to the region,