Lines Matching defs:point
145 bool pointInTriangle(const FloatPoint& point,
155 float x2 = point.x() - a.x();
156 float y2 = point.y() - a.y();
165 // Triangle is zero-area. Treat query point as not being inside.
193 // The paper above only performs the first two point-in-triangle tests.
245 // Evaluates the point on the source cubic specified by t, 0 <= t <= 1.0.
288 // close as possible to the query point. See whether the query
506 // Consider query line going exactly through point 0 to not
522 // We've already determined the query point lies within the
579 0; /* second pt equals first point */
612 /* Get different point, return if less than 3 diff points. */
630 /* Get different point, break if no more points */
639 second = third; /* Remember ptr to current point. */
649 second = third; /* Remember ptr to current point. */