Lines Matching defs:seek
1226 // Consider cues that may have been missed since the last seek time.
2160 void HTMLMediaElement::seek(double time, ExceptionCode& ec)
2162 LOG(Media, "HTMLMediaElement::seek(%f)", time);
2198 // is necessary because if the seek time is not equal to currentTime but the delta is less than the movie's
2199 // time scale, we will ask the media engine to "seek" to the current movie time, which may be a noop and
2205 LOG(Media, "HTMLMediaElement::seek(%f) - media timeline equivalent is %f", time, mediaTime);
2215 // Short circuit seeking to the current time by just firing the events if no seek is required.
2216 // Don't skip calling the media engine if we are in poster mode because a seek should always
2221 // Always notify the media engine of a seek if the source is not closed. This ensures that the source is
2246 m_player->seek(time);
2372 seek(time, ec);
2536 seek(0, IGNORE_EXCEPTION);
3672 // 4.8.10.9 step 14 & 15. Needed if no ReadyState change is associated with the seek.
3690 // then seek to the earliest possible position of the media resource and abort these steps.
3691 seek(startTime(), IGNORE_EXCEPTION);
3756 seek(dur, IGNORE_EXCEPTION);
5018 seek(m_fragmentStartTime, IGNORE_EXCEPTION);