Lines Matching refs:socketType

297             int socketType = 0;
299 socklen_t typeSize = sizeof(socketType);
300 int ret = getsockopt(ufd, SOL_SOCKET, SO_TYPE, (void *)&socketType, (socklen_t *)&typeSize);
301 if (ret < 0) socketType = 0;
320 memory->_connOriented = (SOCK_STREAM == socketType || SOCK_SEQPACKET == socketType);
3100 CFSocketRef CFSocketCreate(CFAllocatorRef allocator, SInt32 protocolFamily, SInt32 socketType, SInt32 protocol, CFOptionFlags callBackTypes, CFSocketCallBack callout, const CFSocketContext *context) {
3106 if (0 >= socketType) socketType = SOCK_STREAM;
3107 if (0 >= protocol && SOCK_STREAM == socketType) protocol = IPPROTO_TCP;
3108 if (0 >= protocol && SOCK_DGRAM == socketType) protocol = IPPROTO_UDP;
3111 if (PF_LOCAL == protocolFamily && 0 >= socketType) socketType = SOCK_STREAM;
3117 sock = socket(protocolFamily, socketType, protocol);
3126 CFSocketRef s = CFSocketCreate(allocator, signature->protocolFamily, signature->socketType, signature->protocol, callBackTypes, callout, context);
3137 CFSocketRef s = CFSocketCreate(allocator, signature->protocolFamily, signature->socketType, signature->protocol, callBackTypes, callout, context);
3205 signature->socketType = SOCK_STREAM;
3210 signature->socketType = providedSignature->socketType;
3214 if (0 >= signature->socketType) signature->socketType = SOCK_STREAM;
3215 if (0 >= signature->protocol && SOCK_STREAM == signature->socketType) signature->protocol = IPPROTO_TCP;
3216 if (0 >= signature->protocol && SOCK_DGRAM == signature->socketType) signature->protocol = IPPROTO_UDP;
3278 if (NULL == validatedSignature.address || 0 > validatedSignature.protocolFamily || 255 < validatedSignature.protocolFamily || 0 > validatedSignature.socketType || 255 < validatedSignature.socketType || 0 > validatedSignature.protocol || 255 < validatedSignature.protocol || 0 >= (length = CFDataGetLength(validatedSignature.address)) || 255 < length) {
3283 bytes[1] = validatedSignature.socketType;
3307 returnedSignature.socketType = (SInt32)*ptr++;