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  • only in /macosx-10.5.8/xnu-1228.15.4/osfmk/ppc/

Lines Matching refs:save_hdr

887 				fsv->save_hdr.save_flags = (fsv->save_hdr.save_flags & ~SAVtype) | (SAVfloat << SAVtypeshft);	/* Mark as in use as float */
888 fsv->save_hdr.save_act = thread;
889 fsv->save_hdr.save_prev = 0; /* Mark no more */
890 fsv->save_hdr.save_level = 0; /* Mark user state */
899 fsvn = CAST_DOWN(savearea_fpu *, fsvo->save_hdr.save_prev); /* Skip on to the next */
902 fsvo->save_hdr.save_prev = (addr64_t)((uintptr_t)fsv); /* Queue us on in */
925 vsv->save_hdr.save_flags = (vsv->save_hdr.save_flags & ~SAVtype) | (SAVvector << SAVtypeshft); /* Mark as in use as vector */
926 vsv->save_hdr.save_act = thread;
927 vsv->save_hdr.save_prev = 0; /* Mark no more */
928 vsv->save_hdr.save_level = 0; /* Mark user state */
937 vsvn = CAST_DOWN(savearea_vec *, vsvo->save_hdr.save_prev); /* Skip on to the next */
940 vsvo->save_hdr.save_prev = (addr64_t)((uintptr_t)vsv); /* Queue us on in */
1059 fsvn->save_hdr.save_flags = (fsvn->save_hdr.save_flags & ~SAVtype) | (SAVfloat << SAVtypeshft); /* Mark as in use as float */
1060 fsvn->save_hdr.save_act = target;
1061 fsvn->save_hdr.save_prev = 0; /* Mark no more */
1062 fsvn->save_hdr.save_level = 0; /* Mark user state */
1077 vsvn->save_hdr.save_flags = (vsvn->save_hdr.save_flags & ~SAVtype) | (SAVvector << SAVtypeshft); /* Mark as in use as float */
1078 vsvn->save_hdr.save_act = target;
1079 vsvn->save_hdr.save_prev = 0; /* Mark no more */
1080 vsvn->save_hdr.save_level = 0; /* Mark user state */
1114 sv = CAST_DOWN(struct savearea *, sv->save_hdr.save_prev); /* Get the previous context */
1118 sv->save_hdr.save_flags = (sv->save_hdr.save_flags & ~SAVtype) | (SAVgeneral << SAVtypeshft); /* Mark as in use as general */
1119 sv->save_hdr.save_act = thread;
1120 sv->save_hdr.save_prev = 0; /* Mark no more */
1121 sv->save_hdr.save_level = 0; /* Mark user state */
1124 osv->save_hdr.save_prev = (addr64_t)((uintptr_t)sv); /* Chain us on the end */
1193 if(!(fsv->save_hdr.save_level)) break; /* Is the the user state stuff? (the level is 0 if so) */
1194 fsv = CAST_DOWN(savearea_fpu *, fsv->save_hdr.save_prev); /* Try the previous one */
1217 if(!(vsv->save_hdr.save_level)) break; /* Is the the user state stuff? (the level is 0 if so) */
1218 vsv = CAST_DOWN(savearea_vec *, vsv->save_hdr.save_prev); /* Try the previous one */
1241 if(!(vsv->save_hdr.save_level)) break; /* Is the the user state stuff? (the level is 0 if so) */
1242 vsv = CAST_DOWN(savearea_vec *, vsv->save_hdr.save_prev); /* Try the previous one */
1564 sv->save_hdr.save_flags = (sv->save_hdr.save_flags & ~SAVtype) | (SAVgeneral << SAVtypeshft); /* Mark as in use as general */
1565 sv->save_hdr.save_act = thread;
1566 sv->save_hdr.save_prev = 0; /* Mark no more */
1567 sv->save_hdr.save_level = 0; /* Mark user state */
1576 sv->save_hdr.save_misc2 = 0xDEBB1ED0; /* Eye catcher for debug */
1577 sv->save_hdr.save_misc3 = 0xE5DA11A5; /* Eye catcher for debug */
1582 sv->save_hdr.save_misc0 = 0; /* Assume no floating point */
1586 fsv->save_hdr.save_flags = (fsv->save_hdr.save_flags & ~SAVtype) | (SAVfloat << SAVtypeshft); /* Mark as in use as float */
1587 fsv->save_hdr.save_act = thread;
1588 fsv->save_hdr.save_prev = 0; /* Mark no more */
1589 fsv->save_hdr.save_level = 0; /* Mark user state */
1590 fsv->save_hdr.save_misc2 = 0xDEBB1ED0; /* Eye catcher for debug */
1591 fsv->save_hdr.save_misc3 = 0xE5DA11A5; /* Eye catcher for debug */
1593 sv->save_hdr.save_misc0 = (uint64_t)((uintptr_t)fsv); /* Remember this one */
1602 sv->save_hdr.save_misc1 = 0; /* Assume no vector */
1606 vsv->save_hdr.save_flags = (vsv->save_hdr.save_flags & ~SAVtype) | (SAVvector << SAVtypeshft); /* Mark as in use as float */
1607 vsv->save_hdr.save_act = thread;
1608 vsv->save_hdr.save_prev = 0; /* Mark no more */
1609 vsv->save_hdr.save_level = 0; /* Mark user state */
1610 vsv->save_hdr.save_misc2 = 0xDEBB1ED0; /* Eye catcher for debug */
1611 vsv->save_hdr.save_misc3 = 0xE5DA11A5; /* Eye catcher for debug */
1613 sv->save_hdr.save_misc1 = (uint64_t)((uintptr_t)vsv); /* Chain in the floating point */
1646 fsv = CAST_DOWN(savearea_fpu *, sv->save_hdr.save_misc0); /* Get a possible floating point savearea */
1647 vsv = CAST_DOWN(savearea_vec *, sv->save_hdr.save_misc1); /* Get a possible vector savearea */
1649 if((sv->save_hdr.save_misc2 != 0xDEBB1ED0) || (sv->save_hdr.save_misc3 != 0xE5DA11A5)) { /* See if valid savearea */
1653 if(fsv && ((fsv->save_hdr.save_misc2 != 0xDEBB1ED0) || (fsv->save_hdr.save_misc3 != 0xE5DA11A5))) { /* See if valid savearea */
1657 if(vsv && ((vsv->save_hdr.save_misc2 != 0xDEBB1ED0) || (vsv->save_hdr.save_misc3 != 0xE5DA11A5))) { /* See if valid savearea */
1668 sv->save_hdr.save_misc2 = 0; /* Eye catcher for debug */
1669 sv->save_hdr.save_misc3 = 0; /* Eye catcher for debug */
1670 sv->save_hdr.save_act = thread;
1679 osv = CAST_DOWN(struct savearea *, osv->save_hdr.save_prev); /* Get one underneath our's */
1683 if(psv) psv->save_hdr.save_prev = 0; /* Yes, clear pointer to it (it should always be last) or */
1690 if(psv) psv->save_hdr.save_prev = (addr64_t)((uintptr_t)sv); /* Chain us to the end or */
1698 if(!(ovsv->save_hdr.save_level)) break; /* Leave if this is user state */
1700 ovsv = CAST_DOWN(savearea_vec *, ovsv->save_hdr.save_prev); /* Get one underneath our's */
1704 if(pvsv) pvsv->save_hdr.save_prev = 0; /* Yes, clear pointer to it (it should always be last) or */
1711 if(pvsv) pvsv->save_hdr.save_prev = (addr64_t)((uintptr_t)vsv); /* Yes, chain us to the end or */
1717 vsv->save_hdr.save_misc2 = 0; /* Eye catcher for debug */
1718 vsv->save_hdr.save_misc3 = 0; /* Eye catcher for debug */
1719 vsv->save_hdr.save_act = thread;
1726 if(!(ofsv->save_hdr.save_level)) break; /* Leave if this is user state */
1728 ofsv = CAST_DOWN(savearea_fpu *, ofsv->save_hdr.save_prev); /* Get one underneath our's */
1732 if(pfsv) pfsv->save_hdr.save_prev = 0; /* Yes, clear pointer to it (it should always be last) or */
1739 if(pfsv) pfsv->save_hdr.save_prev = (addr64_t)((uintptr_t)fsv); /* Yes, chain us to the end or */
1745 fsv->save_hdr.save_misc2 = 0; /* Eye catcher for debug */
1746 fsv->save_hdr.save_misc3 = 0; /* Eye catcher for debug */
1747 fsv->save_hdr.save_act = thread;
1770 fsv = CAST_DOWN(savearea_fpu *, sv->save_hdr.save_misc0); /* Get a possible floating point savearea */
1771 vsv = CAST_DOWN(savearea_vec *, sv->save_hdr.save_misc1); /* Get a possible vector savearea */
1773 if((sv->save_hdr.save_misc2 != 0xDEBB1ED0) || (sv->save_hdr.save_misc3 != 0xE5DA11A5)) { /* See if valid savearea */
1780 if((fsv->save_hdr.save_misc2 != 0xDEBB1ED0) || (fsv->save_hdr.save_misc3 != 0xE5DA11A5)) { /* See if valid savearea */
1788 if((vsv->save_hdr.save_misc2 != 0xDEBB1ED0) || (vsv->save_hdr.save_misc3 != 0xE5DA11A5)) { /* See if valid savearea */