Lines Matching refs:save
36 * handler since the state save routine is different for each. The
115 stw r8,SAVprev+4(r4) ; Queue the new save area in the front
148 beq++ tvecoff ; Vector off, do not save vrsave...
159 stw r3,FM_LR_SAVE(r1) ; save old instr ptr as LR value
335 beq++ svecoff ; Vector off, do not save vrsave...
372 stw r14,SAVprev+4(r4) ; Queue the new save area in the front
564 addi r3,r30,saver3 ; Pointer to args from save area
605 mr r3,r31 ; save it
629 addi r3,r30,saver3 ; Pointer to args from save area
672 * which has already been stored back into the save area
693 * ast_taken will save all state and bring us back here
725 mr r4,r28 ; save a copy
758 lwz r4,SAVprev+4(r30) ; Get the previous save area
764 stw r4,ACT_MACT_PCB(r8) ; Save previous save area
801 * ast_taken will save all state and bring us back here
906 beq+ ivecoff ; Vector off, do not save vrsave...
916 stw r14,SAVprev+4(r4) ; Queue the new save area in the front
985 stw r5,FM_LR_SAVE(r1) ; save old instr ptr as LR value
1042 lwz r9,SAVprev+4(r3) ; Get previous save area
1195 lwz r21,SAVlevel(r24) ; Get the level associated with save
1361 lwz r21,SAVlevel(r24) ; Get the level associated with save
1577 * though we do not interpret it. This call is mostly used by 32-bit tasks, but we save all 64 bits